So I've been reading something amazing on tumblr for awhile now, and it has reached a point at which I think it might be amazing even to people without the background to catch all the nuances, so I will speak of it.
Heimlichbourger's simblr is dedicated to detailing a "Test of Time Challenge," a style of play in which, by use of mods and rulesets, the player sets up a "prehistoric" neighborhood, with a limited range of items and interactions allowed, and attempts to build it organically into the typical roughly contemporary game setting by meeting specific criteria and playing through different eras with different mods and rulesets. It is, essentially, a way to play with the themes of games like the classic "Civilization" without losing the intense focus on individuals and domestic details on which Sims2 players thrive - a kind of soap opera worldbuilding. Far more people start than finish this difficult, long-term play challenge. Heimlichbourger added some refinements: three different geographical areas with three different types of sims - plantsims, ape sims, and werewolves - and three distinct social systems; and a ruleset that involves a bottom-up plan of development, so that instead of guiding sims through preconceived stages of civilization, the different cultures and histories develop according to the desires, behaviors, and characters of the sims responding to the challenges thrown at them by the game and the rules.
The result is epic, with myths generating themselves before the audience's eyes. If you only want to follow one simblr, follow this one, not mine - this is simultaneously something completely new in storytelling, and a harking back to the roots of all story.
Which sounds grandiose for something which, by its nature, will appeal most to a tightly niche audience. I believe that people who don't play this game will be able to appreciate what's happening here, because it is so good. But I know that only those who play the game themselves will appreciate it to its maximum potential, without being thrown off by things like sims in ape suits endlessly making potholders on a treadle sewing machine because that's the only way the game provides to simulate mastering the sewing skill enough to "unlock" tailored clothing. And quite a lot of people will be unable to get past such absurdities to appreciate it at all.
And this is fine. No one can like everything, and the fact that some people won't be able to make the mental accommodations necessary to enjoy something doesn't invalidate the quality of the work. My inability to fully appreciate (or even properly experience) classical music, or a basketball game, or grand master-level chess does not diminish the beauties of those things. The Grand Canyon will be an astounding sight, whether or not I ever go see it, or can bring myself to go down into it (balance issues would probably make the trip more terrifying than gratifying). Mathematical theorems that might as well be blank holes in the paper for all I am capable of comprehending them lose none of their beauty or elegance for my lack of comprehension. If a purpose for humanity exists, it must be to witness and give meaning to the world, yet a hummingbird migration is an event of wonder and joy, whether human eyes witness it or not.
Between human creativity and the natural productions of the universe, we live in a world comprised of more beauty, more cleverness, more sheer fun than any one of us can even hope to see, much less understand.
And that is a humbling, exhilarating, wonderful thing.
The cliche question all authors hate: "Where do you get your ideas?" The idea is the easy part. The idea is so easy to get, you can't give them away. I'm here to give them away, to share them, and invite you to recognize yours. We're all creative. Not all of us pay attention.
Showing posts with label Make Your Own Metaphor. Show all posts
Showing posts with label Make Your Own Metaphor. Show all posts
Tuesday, February 17, 2015
Wednesday, July 9, 2014
Peaches
Peaches that have gone bad make a particular sound when you cut into them. Sometimes only half of the peach is off, so I cut the whole thing, listening for a good bit.
A teacher will consciously notice this sound when instructing someone in the art of peach pie, and will stop to point it out. There, that sound, yes, if it sounds like that it's overripe. See, the texture's spongy. A good peach is smooth and silent and bright gold. It might still cook down all right, if the color's good; but if it's discolored just pitch it.
A writer will consciously notice this sound when writing a scene in which someone is making a peach pie, when summoning up the huge mound of details about the process from which she will select one, or maybe two, that will enable the reader to extrapolate the experience of peach pie making without spending a lot of space on it, that will create the maximum effect from the character's innocent, sunny, summery activity while the villain sneaks up behind her with a garotte.
A poet will consciously notice this when writing a poem about summer as embodied as a peach.
A great poet will make someone who has never sliced a peach hear the sound.
This is all probably analogous of something profound. But for some reason I'm hungry...
A teacher will consciously notice this sound when instructing someone in the art of peach pie, and will stop to point it out. There, that sound, yes, if it sounds like that it's overripe. See, the texture's spongy. A good peach is smooth and silent and bright gold. It might still cook down all right, if the color's good; but if it's discolored just pitch it.
A writer will consciously notice this sound when writing a scene in which someone is making a peach pie, when summoning up the huge mound of details about the process from which she will select one, or maybe two, that will enable the reader to extrapolate the experience of peach pie making without spending a lot of space on it, that will create the maximum effect from the character's innocent, sunny, summery activity while the villain sneaks up behind her with a garotte.
A poet will consciously notice this when writing a poem about summer as embodied as a peach.
A great poet will make someone who has never sliced a peach hear the sound.
This is all probably analogous of something profound. But for some reason I'm hungry...
Labels:
domesticity,
Make Your Own Metaphor
Tuesday, June 24, 2014
The Blueberry Trick
So, Damon had a bad day at work yesterday, and expects to have a bad one today; so I made him pound cake.
The thing is, Damon's mother is the Queen of Pound Cake. She's famous for it, and not just in her family. In her church, it is assumed that she will bring pound cake to whatever it is and it will all be eaten. She makes them as big as angel-food cakes and cuts them in half to give to people, to save time. She has probably made more pound cakes than I have ever made meals, and she has perfected the process. I will never make a pound cake half as good as the ones Damon grew up eating.
But his mother is not here, and I am, so I made it. And I added blueberries. Lots and lots and lots of blueberries. Because his mother never does that, and blueberries are his favorite fruit, and they are so cheap this week that buying two pints is cheaper than buying a half-pint other times of the year, so why not?
It is easy to read the Mistresses of Literature and think "I will never do this as well as she did." (Men never make me feel this way. Just saying.) No, you won't do what Diana Wynne Jones, or Jane Austen, or Charlotte Bronte, or Ursula K. LeGuin, or Agatha Christie, or Dorothy L. Sayers, did/does as well as them. That's a given.
But you can do something slightly different as well as you can do it, and it will still be worth reading. Because you have something you do that they don't. You have some kind of metaphorical blueberries. And people will like what you do better, if you aren't stingy with them.
The thing is, Damon's mother is the Queen of Pound Cake. She's famous for it, and not just in her family. In her church, it is assumed that she will bring pound cake to whatever it is and it will all be eaten. She makes them as big as angel-food cakes and cuts them in half to give to people, to save time. She has probably made more pound cakes than I have ever made meals, and she has perfected the process. I will never make a pound cake half as good as the ones Damon grew up eating.
But his mother is not here, and I am, so I made it. And I added blueberries. Lots and lots and lots of blueberries. Because his mother never does that, and blueberries are his favorite fruit, and they are so cheap this week that buying two pints is cheaper than buying a half-pint other times of the year, so why not?
It is easy to read the Mistresses of Literature and think "I will never do this as well as she did." (Men never make me feel this way. Just saying.) No, you won't do what Diana Wynne Jones, or Jane Austen, or Charlotte Bronte, or Ursula K. LeGuin, or Agatha Christie, or Dorothy L. Sayers, did/does as well as them. That's a given.
But you can do something slightly different as well as you can do it, and it will still be worth reading. Because you have something you do that they don't. You have some kind of metaphorical blueberries. And people will like what you do better, if you aren't stingy with them.
Friday, June 6, 2014
Not Missing Ingredients
A couple of weeks ago I made a sweet potato pie, but when I opened the can of evaporated milk it was all yellow and separated. Somehow this particular can, the last one in the pantry, had survived ten years of baking and Kitchen Sanitation Months - its sell-by date was in 2004!
So, onto the compost heap with that mess and here I was, with the oven on, the shell ready, the eggs and spices mashed into the sweet potatoes, Damon had the car so I would have had to bus to the grocery store, and I thought - oh, what the heck? We eat mashed sweet potatoes, right? And I scooped the mixture into the shell, and baked it for 35 minutes.
It was the best sweet potato pie I'd ever made. It didn't take forever to set. It was light and fluffy and tasty. It did not seem to be trying to pass itself off as a pumpkin pie. It was great!
So yesterday, I made another one, again without the evaporated milk. (In fact I keep forgetting to put evaporated milk onto the grocery list.) And it's still good.
Did I ever tell you about the bananafanafofaser bread? We had friends over for board games and I was making chocolate chip banana bread, but I accidentally dumped in half a bag of butterscotch chips instead of chocolate chips. So I polled the audience - should I scrap the batch, keep it and start a second one, or throw in half a bag of chocolate chips as well and see what happened? The vote was unanimously for dumping in the chocolate chips. The result was gooey but good, and one of the guests insisted on getting the recipe because the banana bread recipe she uses never came out this well. We dubbed it bananafanafofaser bread because we were playing Star Munchkin and it seemed obvious. The situation on one level is the opposite of the pie; on another level, it is identical.
This is pretty much how I bake. And write. And live. Just because the recipe, or the literary formula, or the TV tropes list, or one of the cultures in which you are imbedded, includes an ingredient, doesn't mean it's necessary, to you, in this case. I substitute all the time; I leave stuff out; I throw stuff in because it sounds tasty; I screw up and I deal with it.
Sometimes you get an unuseable mess. Sometimes you get a supreme success you can never repeat. Sometimes you change your standard mode of operation. Sometimes you inspire somebody else to greatness - or to a new dish in their repertoire.
So, onto the compost heap with that mess and here I was, with the oven on, the shell ready, the eggs and spices mashed into the sweet potatoes, Damon had the car so I would have had to bus to the grocery store, and I thought - oh, what the heck? We eat mashed sweet potatoes, right? And I scooped the mixture into the shell, and baked it for 35 minutes.
It was the best sweet potato pie I'd ever made. It didn't take forever to set. It was light and fluffy and tasty. It did not seem to be trying to pass itself off as a pumpkin pie. It was great!
So yesterday, I made another one, again without the evaporated milk. (In fact I keep forgetting to put evaporated milk onto the grocery list.) And it's still good.
Did I ever tell you about the bananafanafofaser bread? We had friends over for board games and I was making chocolate chip banana bread, but I accidentally dumped in half a bag of butterscotch chips instead of chocolate chips. So I polled the audience - should I scrap the batch, keep it and start a second one, or throw in half a bag of chocolate chips as well and see what happened? The vote was unanimously for dumping in the chocolate chips. The result was gooey but good, and one of the guests insisted on getting the recipe because the banana bread recipe she uses never came out this well. We dubbed it bananafanafofaser bread because we were playing Star Munchkin and it seemed obvious. The situation on one level is the opposite of the pie; on another level, it is identical.
This is pretty much how I bake. And write. And live. Just because the recipe, or the literary formula, or the TV tropes list, or one of the cultures in which you are imbedded, includes an ingredient, doesn't mean it's necessary, to you, in this case. I substitute all the time; I leave stuff out; I throw stuff in because it sounds tasty; I screw up and I deal with it.
Sometimes you get an unuseable mess. Sometimes you get a supreme success you can never repeat. Sometimes you change your standard mode of operation. Sometimes you inspire somebody else to greatness - or to a new dish in their repertoire.
Labels:
cooking,
domesticity,
Make Your Own Metaphor
Wednesday, June 4, 2014
The Difference Between Fiction and Real Life
If it happened in a story, dropping a three-pound handweight on my foot would have had an aesthetic purpose.
It'd be symbolically or thematically appropriate; it would coincide and resonate with some other element of my life; it would be some sort of message or warning or trigger or - it would have meant something.
But because I live in real life and not in a story, it just means I had to spend two days with a baggie full of ice on my foot. Do you know how difficult it is to accomplish anything with a baggie of ice on your foot? Even intellectual work - "Yeah, since I'm sitting here anyway just open the damn file and focus, that's all I have to - oh, for crying out loud it fell out of the towel again better not leak all over the cables - Ow ow ow - oh, look, the color's really starting to come in now..."
We like narrative because it's structured and tidy, and isn't as full of irrelevant bits and distractions as real life. This is satisfying on a primal level; so satisfying, that people make up meanings for their real lives, in the teeth of the evidence, and try to structure Life so that it makes some kind of sense. Which leads to cruel absurdities like the theory that natural disasters are divine punishments for trivial manufactured "sins," or that bad things happen to us because we "deserve" them.
That's the big problem with "realism" as a genre. A truly realistic story would not be satisfying because it would have to be structureless, full of arbitrary boring meaningless crap that would anger the audience. If they wanted real life they wouldn't be reading the story, now, would they? Do not, ever, get so carried away with creating a slice of life that you forget to provide the primary pleasure of narrative.
All the writing advice you get about killing your darlings, not putting in anything that doesn't contribute to the effect, Chekov's gun on the mantelpiece - that's what it boils down to. Even stuff that's interesting or humorous or beautiful in itself, if it doesn't advance the story, interferes with the narrative tidiness and has to go. You can get away with more in a loosely-structured domestic novel than in a tightly-plotted thriller or a short story, but if you push the limits too far you lose the audience. It'll get bored or it'll get mad. One or the other.
You probably think you know an author who gets away with it, but it's an illusion. Even the great stream-of-consciousness works, the ones that swim in and out of your eyes as you read and make you feel like you're living in somebody else's head - take a step back and look at them. Mrs. Dalloway is as rigidly-structured as any Agatha Christie plot. It's just that the structure is cleverly designed to look structureless.
Personally I'm not very clever and have to do this largely by writing the story and then taking things out. And sometimes it's real hard to tell where to draw the line. Yeah, I can (and did) take out most of Len's food appreciation remarks in the lesbian western. I can convey the fact that Len's appetite is enormous without describing every meal she ate. That's pretty straightforward. But that bit where she gets lost on first coming into San Antonio - is the level of humorous detail I go in for there the right one for illustrating thematically how she has to feel her way through her life as a man, with the directions she gets from other people mostly confusing her? Or do I keep it because, as a San Antonian, I find it all so hilariously familiar?
I think it's the former, because every time I contemplate taking it out I feel like the manuscript has a big hole in it that can't be bridged by a sentence about nobody in San Antonio being able to give decent directions and what is up with the dang river? But will an audience feel that way?
(Will an audience ever get a chance to find out? She wonders, sighing and returning to the agent search.)
It'd be symbolically or thematically appropriate; it would coincide and resonate with some other element of my life; it would be some sort of message or warning or trigger or - it would have meant something.
But because I live in real life and not in a story, it just means I had to spend two days with a baggie full of ice on my foot. Do you know how difficult it is to accomplish anything with a baggie of ice on your foot? Even intellectual work - "Yeah, since I'm sitting here anyway just open the damn file and focus, that's all I have to - oh, for crying out loud it fell out of the towel again better not leak all over the cables - Ow ow ow - oh, look, the color's really starting to come in now..."
We like narrative because it's structured and tidy, and isn't as full of irrelevant bits and distractions as real life. This is satisfying on a primal level; so satisfying, that people make up meanings for their real lives, in the teeth of the evidence, and try to structure Life so that it makes some kind of sense. Which leads to cruel absurdities like the theory that natural disasters are divine punishments for trivial manufactured "sins," or that bad things happen to us because we "deserve" them.
That's the big problem with "realism" as a genre. A truly realistic story would not be satisfying because it would have to be structureless, full of arbitrary boring meaningless crap that would anger the audience. If they wanted real life they wouldn't be reading the story, now, would they? Do not, ever, get so carried away with creating a slice of life that you forget to provide the primary pleasure of narrative.
All the writing advice you get about killing your darlings, not putting in anything that doesn't contribute to the effect, Chekov's gun on the mantelpiece - that's what it boils down to. Even stuff that's interesting or humorous or beautiful in itself, if it doesn't advance the story, interferes with the narrative tidiness and has to go. You can get away with more in a loosely-structured domestic novel than in a tightly-plotted thriller or a short story, but if you push the limits too far you lose the audience. It'll get bored or it'll get mad. One or the other.
You probably think you know an author who gets away with it, but it's an illusion. Even the great stream-of-consciousness works, the ones that swim in and out of your eyes as you read and make you feel like you're living in somebody else's head - take a step back and look at them. Mrs. Dalloway is as rigidly-structured as any Agatha Christie plot. It's just that the structure is cleverly designed to look structureless.
Personally I'm not very clever and have to do this largely by writing the story and then taking things out. And sometimes it's real hard to tell where to draw the line. Yeah, I can (and did) take out most of Len's food appreciation remarks in the lesbian western. I can convey the fact that Len's appetite is enormous without describing every meal she ate. That's pretty straightforward. But that bit where she gets lost on first coming into San Antonio - is the level of humorous detail I go in for there the right one for illustrating thematically how she has to feel her way through her life as a man, with the directions she gets from other people mostly confusing her? Or do I keep it because, as a San Antonian, I find it all so hilariously familiar?
I think it's the former, because every time I contemplate taking it out I feel like the manuscript has a big hole in it that can't be bridged by a sentence about nobody in San Antonio being able to give decent directions and what is up with the dang river? But will an audience feel that way?
(Will an audience ever get a chance to find out? She wonders, sighing and returning to the agent search.)
Labels:
frustration,
Life is Rough,
Make Your Own Metaphor,
rules,
structure,
Western,
whining,
writing
Tuesday, November 19, 2013
Making a Mess of Things
So it's Kitchen Sanitation Month.
Which means the kitchen is a mess.
Because that's how it works - in order to get things really clean, you have to get your hands dirty; and when you're doing a big job like this, getting into all the corners and throwing out the expired stuff and fixing what needs fixing and replacing the roach traps, putting things in order, a side effect is a huge temporary increase in disorder. Recycling, trash, and compost containers overflow and have to be emptied much more often than usual (though really you ought to empty the kitchen compost container at least once a day). And let's not talk about what happens to the floor. (Which is white tile. White. Tile. Whatever previous owner did that, I could strangle on a regular basis, but it's way down on the list of Stuff We Gotta Fix in This House.)
It's exactly the same as revising a manuscript, with one notable exception. When you're revising a manuscript, you have to get your hands dirty. You have to make a mess of it. Word processors disguise this somewhat, because you can take out paragraphs and bits of words and even move stuff around without it leaving visible traces if you don't want visible traces. I have some old typescripts up in the attic that I was revising with pens, scissors, tape, and different-colors of paper, because dear heaven, you can't retype the thing from scratch constantly. And whereas the cat can only disrupt word processing by standing on your keyboard and mousepad, his options for disrupting on-paper revision were practically limitless - as are his options for disrupting Kitchen Sanitation Month. (I don't want to flick the bucket water at him because it's got bleach in it.)
Still, however you do it, it's a messy, difficult, time-consuming job. And - just like Kitchen Sanitation - you have to go back and reclean stuff you've already cleaned pretty often, because you can't fix the plot hole in Chapter 23 without messing up some foreshadowing in Chapter 2, creating a continuity error in Chapter 15, and having a major characterization epiphany that requires you to reread every reference to the heroine's younger brother and adjust accordingly; any more than you can wash the dust off the good china without getting the sink and dishwasher dirty again. But you have to sanitize the sink and dishwasher first or the dishes won't be sanitized.
Still - and this is why writing is more fun than housework - revision has one huge advantage over Kitchen Sanitation Month, and that is, that while you will reach a point at which you're done revising a particular manuscript, you will never truly be done cleaning the kitchen.
You know, when you send your best version of a manuscript off to submission, that you'll run another polishing rag over it every three or four rejections; and if you get accepted you'll probably have to revise for the editor; and then there'll be copyediting; and then you'll have to proof the galleys; but eventually, at last, it'll be a book, bound and out the door and even if you reread it later and find something you think you could have done better, it'll be too late. That book is printed and it's staying the way you left it.
The kitchen will never, ever reach this point.
Remember that next time you're fed up with revising. Or you look at a work and can only see what a huge mess it is. Or the whole project begins to seem less worthwhile.
Which means the kitchen is a mess.
Because that's how it works - in order to get things really clean, you have to get your hands dirty; and when you're doing a big job like this, getting into all the corners and throwing out the expired stuff and fixing what needs fixing and replacing the roach traps, putting things in order, a side effect is a huge temporary increase in disorder. Recycling, trash, and compost containers overflow and have to be emptied much more often than usual (though really you ought to empty the kitchen compost container at least once a day). And let's not talk about what happens to the floor. (Which is white tile. White. Tile. Whatever previous owner did that, I could strangle on a regular basis, but it's way down on the list of Stuff We Gotta Fix in This House.)
It's exactly the same as revising a manuscript, with one notable exception. When you're revising a manuscript, you have to get your hands dirty. You have to make a mess of it. Word processors disguise this somewhat, because you can take out paragraphs and bits of words and even move stuff around without it leaving visible traces if you don't want visible traces. I have some old typescripts up in the attic that I was revising with pens, scissors, tape, and different-colors of paper, because dear heaven, you can't retype the thing from scratch constantly. And whereas the cat can only disrupt word processing by standing on your keyboard and mousepad, his options for disrupting on-paper revision were practically limitless - as are his options for disrupting Kitchen Sanitation Month. (I don't want to flick the bucket water at him because it's got bleach in it.)
Still, however you do it, it's a messy, difficult, time-consuming job. And - just like Kitchen Sanitation - you have to go back and reclean stuff you've already cleaned pretty often, because you can't fix the plot hole in Chapter 23 without messing up some foreshadowing in Chapter 2, creating a continuity error in Chapter 15, and having a major characterization epiphany that requires you to reread every reference to the heroine's younger brother and adjust accordingly; any more than you can wash the dust off the good china without getting the sink and dishwasher dirty again. But you have to sanitize the sink and dishwasher first or the dishes won't be sanitized.
Still - and this is why writing is more fun than housework - revision has one huge advantage over Kitchen Sanitation Month, and that is, that while you will reach a point at which you're done revising a particular manuscript, you will never truly be done cleaning the kitchen.
You know, when you send your best version of a manuscript off to submission, that you'll run another polishing rag over it every three or four rejections; and if you get accepted you'll probably have to revise for the editor; and then there'll be copyediting; and then you'll have to proof the galleys; but eventually, at last, it'll be a book, bound and out the door and even if you reread it later and find something you think you could have done better, it'll be too late. That book is printed and it's staying the way you left it.
The kitchen will never, ever reach this point.
Remember that next time you're fed up with revising. Or you look at a work and can only see what a huge mess it is. Or the whole project begins to seem less worthwhile.
Labels:
domesticity,
Make Your Own Metaphor,
revision
Tuesday, November 12, 2013
Caracterization
So Moby Dent, the Great White Car, keeps having to go to the car doctor, and it becomes clear that the day approaches when we will have no choice but to donate his inert husk to NPR or the Kidney Foundation or something; by which time, living where we do, we need to have another vehicle already in the driveway. Which means Damon and I spent a lot of Veteran's Day carshopping like responsible adults, when we would rather have been gaming or reading or watching a Netflix marathon. (We did go see the Thor movie and sat through the credits for both extra scenes because Damon always sits through the credits and catches the extra scenes. You can't fool him!)
Now, I have never bought a car before in my life. Apart from the driving school's learning vehicle, and the rental I drove briefly in Santa Fe last month, Moby is the only car I've ever controlled. Even Damon hasn't bought a car in the usual sense since before I met him, though he's been through a few cars since then. There's always been a cheap car available from some nearby source when he needed on, a co-worker letting something go cheap or whatever. Moby himself was an in-family transaction, originally purchased by my father-in-law. The result of this is that neither of us is all that sure what we want in a car, except for a handful of things - manual backups for all systems, for example - that we are unlikely to get.
(Forget the back-up camera and the GPS; when, as will inevitably happen, it dies in an intersection and all the systems go out, I want to be able to roll down the window so I can communicate with the helpful people pushing me out of traffic! That is what I call a safety feature! How the heck are you supposed to get out of a modern car when the bad guys run you off the road into the lake and everything shorts out? You can't count on the bad guys shooting your windshield out for you. And what I really, really want is a button on the dash that expands and contracts various parts of the car; so I can drive a compact when I need to park in Austin, a truck when I need to haul plants or furniture, a sedan when driving people around, etc.)
When I normally think about cars, which I don't do often, I think of them in terms of characterization. What sort of car would this or that character drive? I don't know anything about makes and models, but you don't have to in order to do this particular exercise. A pickup truck implies a certain culture; whether the truck is old and beat up, new and shiny, old and shiny, extended-cab, black or white or silver or blue or red, will assist the reader to slot the driver into certain economic and social places in that culture; and then you fill up the back (or not) and that's a powerful but digestible amount of information crammed into, at most, a couple of sentences. If the owner of the pickup also has a town car and a '65 Mustang in the driveway, then that's as good as an infodump.
But does that really work? How many people - how many characters - are out there with no more conscious choice about the kinds of cars they drive than Damon and I have had?
Would anybody look at Moby and make any kind of accurate deduction about how who Damon and I are?
And would anybody who knew Damon and me have predicted that we would go looking at smaller SUVs this weekend? Which is what we did. Damon's idea. Surprised me; yet if there's anybody you'd think I'd know it'd be him. I think of myself as a compact car person (and I did rent a compact in New Mexico, but that was for expense and besides, I was driving it from the airport in Albuquerque to the hotel, and from the hotel back to the airport - I don't even need a back seat for that!), but a compact would not be suitable for avocational archeology trips, and one of the SUVs we got into yesterday felt too small on the inside. Apparently I need psychological space inside a car I'm driving. (Damon just needs some head and leg room.) If I don't know what kind of car I want myself, how can I characterize other people with them?
Yet the first car salesman we had yesterday got a line on us pretty quick. We never said: We want something durable, but by the third thing we looked at he was bringing up maintenance issues and telling us which ones would last us the longest. And that was before he found out how old Moby is. And this is in fact what we want in everything: something we won't have to keep replacing or renovating.
So the lesson I take away from this is that characterization via car is valid, but that I don't have a handle on how to do it. I'll need to pay attention to the car salesmen, because the good ones will have a handle on it - they'll need to, in order to do their jobs - and I can perhaps learn from that.
I generally think of myself as pretty good at characterization, but no matter how good you are at something, you'll always find areas to improve.
Now, I have never bought a car before in my life. Apart from the driving school's learning vehicle, and the rental I drove briefly in Santa Fe last month, Moby is the only car I've ever controlled. Even Damon hasn't bought a car in the usual sense since before I met him, though he's been through a few cars since then. There's always been a cheap car available from some nearby source when he needed on, a co-worker letting something go cheap or whatever. Moby himself was an in-family transaction, originally purchased by my father-in-law. The result of this is that neither of us is all that sure what we want in a car, except for a handful of things - manual backups for all systems, for example - that we are unlikely to get.
(Forget the back-up camera and the GPS; when, as will inevitably happen, it dies in an intersection and all the systems go out, I want to be able to roll down the window so I can communicate with the helpful people pushing me out of traffic! That is what I call a safety feature! How the heck are you supposed to get out of a modern car when the bad guys run you off the road into the lake and everything shorts out? You can't count on the bad guys shooting your windshield out for you. And what I really, really want is a button on the dash that expands and contracts various parts of the car; so I can drive a compact when I need to park in Austin, a truck when I need to haul plants or furniture, a sedan when driving people around, etc.)
When I normally think about cars, which I don't do often, I think of them in terms of characterization. What sort of car would this or that character drive? I don't know anything about makes and models, but you don't have to in order to do this particular exercise. A pickup truck implies a certain culture; whether the truck is old and beat up, new and shiny, old and shiny, extended-cab, black or white or silver or blue or red, will assist the reader to slot the driver into certain economic and social places in that culture; and then you fill up the back (or not) and that's a powerful but digestible amount of information crammed into, at most, a couple of sentences. If the owner of the pickup also has a town car and a '65 Mustang in the driveway, then that's as good as an infodump.
But does that really work? How many people - how many characters - are out there with no more conscious choice about the kinds of cars they drive than Damon and I have had?
Would anybody look at Moby and make any kind of accurate deduction about how who Damon and I are?
And would anybody who knew Damon and me have predicted that we would go looking at smaller SUVs this weekend? Which is what we did. Damon's idea. Surprised me; yet if there's anybody you'd think I'd know it'd be him. I think of myself as a compact car person (and I did rent a compact in New Mexico, but that was for expense and besides, I was driving it from the airport in Albuquerque to the hotel, and from the hotel back to the airport - I don't even need a back seat for that!), but a compact would not be suitable for avocational archeology trips, and one of the SUVs we got into yesterday felt too small on the inside. Apparently I need psychological space inside a car I'm driving. (Damon just needs some head and leg room.) If I don't know what kind of car I want myself, how can I characterize other people with them?
Yet the first car salesman we had yesterday got a line on us pretty quick. We never said: We want something durable, but by the third thing we looked at he was bringing up maintenance issues and telling us which ones would last us the longest. And that was before he found out how old Moby is. And this is in fact what we want in everything: something we won't have to keep replacing or renovating.
So the lesson I take away from this is that characterization via car is valid, but that I don't have a handle on how to do it. I'll need to pay attention to the car salesmen, because the good ones will have a handle on it - they'll need to, in order to do their jobs - and I can perhaps learn from that.
I generally think of myself as pretty good at characterization, but no matter how good you are at something, you'll always find areas to improve.
Labels:
creativity,
domesticity,
driving,
Make Your Own Metaphor,
writing
Tuesday, April 30, 2013
Yet Another Sewing Analogy
So I'm making a pattern I've never sewn before, and on Friday it came time to make the back center seam of a bodice with a lining and no zipper. I read the directions, and they made no sense. None. I tried to follow the directions and they still made no sense. I manipulated the pieces as directed and it all seemed physically impossible. So I gave up.
I woke up a number of times during the weekend, worrying about this bodice.
Yesterday I went back to it. And it was easy. Obvious, even. This despite the fact that I was pretty light-headed, which makes seeing how two-dimensional patterns translate into three-dimensional garments exponentially more difficult for me.
Sometimes you have to let a problem rest and let your backbrain deal with it. I can't promise it'll take as short a time as a weekend. That block at Ch. 10 I referred to awhile ago has been there a good deal longer than that. But the backbrain does in fact keep working, out of sight, if your frontbrain will let go of a problem and allow it.
They don't seem to be able to work simultaneously, sorry.
I woke up a number of times during the weekend, worrying about this bodice.
Yesterday I went back to it. And it was easy. Obvious, even. This despite the fact that I was pretty light-headed, which makes seeing how two-dimensional patterns translate into three-dimensional garments exponentially more difficult for me.
Sometimes you have to let a problem rest and let your backbrain deal with it. I can't promise it'll take as short a time as a weekend. That block at Ch. 10 I referred to awhile ago has been there a good deal longer than that. But the backbrain does in fact keep working, out of sight, if your frontbrain will let go of a problem and allow it.
They don't seem to be able to work simultaneously, sorry.
Labels:
brains,
connection,
creativity,
domesticity,
Make Your Own Metaphor,
projects,
sewing
Tuesday, March 26, 2013
Rat Hard vs. Driving Hard
Once, I had a year from hell. So did everyone around me. That was one of the things that made it so hellish.
I had to finally learn to drive during that year, because Damon was too sick to do it and we couldn't afford to be dependent on our friends - who were also having hellish years and none of whom lived within a mile of us - for rides to the doctor. I found it enormously difficult, but I operated on the presumption that if I had to do something, I could do it, so I took driving lessons.
During the early part of that year, our cats, who are the worst hunters in the world, double-teamed a rat, chased it all over the house, and mortally wounded it. This was all deduced from forensic evidence - I had to clean up the rat blood. At first we assumed that the rat had eventually gotten away, but in a few days we realized that it had been mortally wounded. And died. Somewhere in the downstairs hall closet where Damon keeps his comic book boxes.
Damon at this time was bedridden, so while he slept I got into old clothes and rubber gloves, gathered "shovels and rakes and implements of destruction," and started taking the closet apart. Cleaning up deceased animals has always been Damon's job because I am a wimp, but I told myself I had to do this, so I could do it, so I gritted my teeth and got on with it.
And then I found the rat. And I couldn't.
I tried. Honest, I did. But it was as if a physical force field went up between me and it. I tried till I cried and I could not make myself do it. I couldn't even make myself use one of the long implements, much less reach into the closet with my rubber-gloved hands. After the first glimpse, I couldn't make myself look into the closet. I finally had to admit to myself that I had reached the limits of my strength and there was nothing to do but ask someone else to do the job I couldn't.
So I called M, our old housemate, who is completely unreliable about daily things like taking his turn at the dishes and getting his junk out of the high-traffic area and showing up on time for - anything - but who is completely reliable about responding to anyone he can interpret as a damsel in distress. M, I knew, would be delighted to clean up a dead rat so he could be my hero, if he happened to be at home. Which he was not. And his wife, who might or might not have been able to deal with a dead rat under normal circumstances, was home with the baby and a cold. But his brother happened to have dropped in on her, and he cheerfully came and cleared out the rat for me and I never had to look at or smell the thing again. And I had a new term in my personal vocabulary. A thing that is "rat hard" is too hard for me to do, even when I have to, and when I run up against that, then there's no point beating myself up about it. I just have to find another way.
The day after I discovered my limits that way, I had a driving lesson. We were getting down to the wire on the number of lessons I had left, and the instructor was teaching me to parallel park. This is a crucial skill to learn when driving in Texas, because if you can do it, you'd pretty much have to run over somebody to fail the rest of the test, and if you fail that, you fail the whole thing. Parallel parking is the first item in the test procedure and if you fail it they stop the test right there and you can go home to practice parallel parking some more. So we were out there in the empty parking lot with the cones and the imaginary Mercedes on either side and the problem was that I can't see straight.
It was before I learned why I can't see straight, but I'd known for years that I can't and it's one of the reasons I'd never bothered getting my license. However, I'd been walking under the influence of this peculiarity for most of my life and I found that most of my compensatory habits served me just as well in the car as when walking - until it came time to go in reverse. I was hopeless at going backwards. I couldn't tell when I was straight, I couldn't tell when I was turning, I couldn't tell where the bumper was, and I hit one or the other imaginary Mercedes every time. We spent half an hour just working on reversing and I just couldn't do it right.
At which point I put my head down on the steering wheel and told the instructor about the rat, ending the story with: "But this isn't like that. This is something I can learn to do."
And eventually I did do it, though it'd be a bit much to say I learned how to parallel park. I took me three tries to pass the driving test and I still can't line myself up parallel to and within the correct distance of the curb without someone outside the car giving me hand signals. In the eight years since then I've parallel parked "in the wild" exactly once - but I did it without hitting the other cars and that was all I asked of myself.
So that was another addition to my personal vocabulary. Impossibly steep learning curves are only "driving hard," and at the end of a horrible spell of failing and trying again and crying with frustration and failing and trying again and failing and crying and failing eventually, if I don't throw in the towel and declare defeat, I will get it done.
So the first question I ask myself when faced with something that's too hard is, Is it rat hard, or only driving hard? Because if it's rat hard, I need to stop wasting time and find the way around it; but if it's driving hard, it's time to move on to the second question; which is, How bad do I want it? Is it worth the effort and frustration and stress of learning to do it? Because if it's not, I need to stop wasting time working at it; but if it is, I need to get on with it.
I have never met a creative problem that was more than "driving hard."
Whether this story and this distinction do you any good, I don't know. Here they are for what they're worth.
I had to finally learn to drive during that year, because Damon was too sick to do it and we couldn't afford to be dependent on our friends - who were also having hellish years and none of whom lived within a mile of us - for rides to the doctor. I found it enormously difficult, but I operated on the presumption that if I had to do something, I could do it, so I took driving lessons.
During the early part of that year, our cats, who are the worst hunters in the world, double-teamed a rat, chased it all over the house, and mortally wounded it. This was all deduced from forensic evidence - I had to clean up the rat blood. At first we assumed that the rat had eventually gotten away, but in a few days we realized that it had been mortally wounded. And died. Somewhere in the downstairs hall closet where Damon keeps his comic book boxes.
Damon at this time was bedridden, so while he slept I got into old clothes and rubber gloves, gathered "shovels and rakes and implements of destruction," and started taking the closet apart. Cleaning up deceased animals has always been Damon's job because I am a wimp, but I told myself I had to do this, so I could do it, so I gritted my teeth and got on with it.
And then I found the rat. And I couldn't.
I tried. Honest, I did. But it was as if a physical force field went up between me and it. I tried till I cried and I could not make myself do it. I couldn't even make myself use one of the long implements, much less reach into the closet with my rubber-gloved hands. After the first glimpse, I couldn't make myself look into the closet. I finally had to admit to myself that I had reached the limits of my strength and there was nothing to do but ask someone else to do the job I couldn't.
So I called M, our old housemate, who is completely unreliable about daily things like taking his turn at the dishes and getting his junk out of the high-traffic area and showing up on time for - anything - but who is completely reliable about responding to anyone he can interpret as a damsel in distress. M, I knew, would be delighted to clean up a dead rat so he could be my hero, if he happened to be at home. Which he was not. And his wife, who might or might not have been able to deal with a dead rat under normal circumstances, was home with the baby and a cold. But his brother happened to have dropped in on her, and he cheerfully came and cleared out the rat for me and I never had to look at or smell the thing again. And I had a new term in my personal vocabulary. A thing that is "rat hard" is too hard for me to do, even when I have to, and when I run up against that, then there's no point beating myself up about it. I just have to find another way.
The day after I discovered my limits that way, I had a driving lesson. We were getting down to the wire on the number of lessons I had left, and the instructor was teaching me to parallel park. This is a crucial skill to learn when driving in Texas, because if you can do it, you'd pretty much have to run over somebody to fail the rest of the test, and if you fail that, you fail the whole thing. Parallel parking is the first item in the test procedure and if you fail it they stop the test right there and you can go home to practice parallel parking some more. So we were out there in the empty parking lot with the cones and the imaginary Mercedes on either side and the problem was that I can't see straight.
It was before I learned why I can't see straight, but I'd known for years that I can't and it's one of the reasons I'd never bothered getting my license. However, I'd been walking under the influence of this peculiarity for most of my life and I found that most of my compensatory habits served me just as well in the car as when walking - until it came time to go in reverse. I was hopeless at going backwards. I couldn't tell when I was straight, I couldn't tell when I was turning, I couldn't tell where the bumper was, and I hit one or the other imaginary Mercedes every time. We spent half an hour just working on reversing and I just couldn't do it right.
At which point I put my head down on the steering wheel and told the instructor about the rat, ending the story with: "But this isn't like that. This is something I can learn to do."
And eventually I did do it, though it'd be a bit much to say I learned how to parallel park. I took me three tries to pass the driving test and I still can't line myself up parallel to and within the correct distance of the curb without someone outside the car giving me hand signals. In the eight years since then I've parallel parked "in the wild" exactly once - but I did it without hitting the other cars and that was all I asked of myself.
So that was another addition to my personal vocabulary. Impossibly steep learning curves are only "driving hard," and at the end of a horrible spell of failing and trying again and crying with frustration and failing and trying again and failing and crying and failing eventually, if I don't throw in the towel and declare defeat, I will get it done.
So the first question I ask myself when faced with something that's too hard is, Is it rat hard, or only driving hard? Because if it's rat hard, I need to stop wasting time and find the way around it; but if it's driving hard, it's time to move on to the second question; which is, How bad do I want it? Is it worth the effort and frustration and stress of learning to do it? Because if it's not, I need to stop wasting time working at it; but if it is, I need to get on with it.
I have never met a creative problem that was more than "driving hard."
Whether this story and this distinction do you any good, I don't know. Here they are for what they're worth.
Tuesday, December 25, 2012
Attention, Please
We were supposed to go birding this morning, but we can't find the binoculars.
I've been looking for them off and on for a few months now. We've looked in all the backpacks, the car, the cedar chests, the sideboard, the toy box, all the closets, the larger desk drawers, both wardrobes, and the sewing box. The only reason we haven't looked in every cupboard and cabinet in the house is that I took everything out of all the ones in the kitchen during Kitchen Sanitation Month, and the binoculars have been missing since before then. I think we've both been assuming up to now that, when I looked for them, I was suffering that peculiar form of blindness that prevents one from seeing what one is looking for even when it's right there, and that as soon as my husband went looking for them, he'd find them in a place where I'd looked a dozen times. But no, he's as stumped and frustrated as I am.
I've even asked the fairies to bring them back more than once, since this is obviously one of their practical jokes, but this normally foolproof method has so far been ineffective. At this point, we're resigned. We'll find them, by accident, either in a place it's impossible for them to be, or in a perfectly logical one where we've both looked many times, eventually. And it turns out to be too windy for good birding today, anyhow.
So how, the fellow birdwatchers out there are asking, does one go about losing something as vital to daily life as binoculars?
Well, it's a three stage process. First, you go through a period of Health Crap during which you can't go birding without making yourself ill. (That part where you're walking and leaning backward trying to keep the bird in sight long enough to get its fieldmarks before it flies off? Impossible to do when your gyroscope is out.) Second, you become accustomed to thinking of yourself as an invalid and stop trying. Third, you stop paying attention.
You don't actually need Steps One and Two. Step Three is enough.
Once, in an e-mail exchange with Elaine Marie Alphin, I mentioned casually that Identity was her big theme, and made a comment about the way all the characters in Simon Says are simultaneously three-dimensional characters in their own right, and fragments of the same person - specifically, the same creative artist. She told me I was the first person ever to notice that. I can't believe I was the first, though I probably was the first to ever mention it to her. I can easily believe that most people aren't paying close enough attention to catch everything that's going on in that marvelous, difficult, painfully insightful book.
My premiere playtester's recent reports on Widespot have been full of wonderful little details of gameplay, like this one: I put a doll that looks like a voodoo doll into the house and Candy and Lana talk to each other through it whenever they get into a fight... the loser seeking out the winner with the doll (and only that doll). There's a message there, and it ain't exactly a subtle one. She's always noticing things like that. Other people are talking about their sim weddings, engagements, adulteries, promotions, progress in their businesses, and whatnot, and she's repeating stuff like that which make her characters feel twice as alive as anybody else's.
Everything is better when you pay attention.
We should all do it more.
Happy Christmas, y'all.
I've been looking for them off and on for a few months now. We've looked in all the backpacks, the car, the cedar chests, the sideboard, the toy box, all the closets, the larger desk drawers, both wardrobes, and the sewing box. The only reason we haven't looked in every cupboard and cabinet in the house is that I took everything out of all the ones in the kitchen during Kitchen Sanitation Month, and the binoculars have been missing since before then. I think we've both been assuming up to now that, when I looked for them, I was suffering that peculiar form of blindness that prevents one from seeing what one is looking for even when it's right there, and that as soon as my husband went looking for them, he'd find them in a place where I'd looked a dozen times. But no, he's as stumped and frustrated as I am.
I've even asked the fairies to bring them back more than once, since this is obviously one of their practical jokes, but this normally foolproof method has so far been ineffective. At this point, we're resigned. We'll find them, by accident, either in a place it's impossible for them to be, or in a perfectly logical one where we've both looked many times, eventually. And it turns out to be too windy for good birding today, anyhow.
So how, the fellow birdwatchers out there are asking, does one go about losing something as vital to daily life as binoculars?
Well, it's a three stage process. First, you go through a period of Health Crap during which you can't go birding without making yourself ill. (That part where you're walking and leaning backward trying to keep the bird in sight long enough to get its fieldmarks before it flies off? Impossible to do when your gyroscope is out.) Second, you become accustomed to thinking of yourself as an invalid and stop trying. Third, you stop paying attention.
You don't actually need Steps One and Two. Step Three is enough.
Once, in an e-mail exchange with Elaine Marie Alphin, I mentioned casually that Identity was her big theme, and made a comment about the way all the characters in Simon Says are simultaneously three-dimensional characters in their own right, and fragments of the same person - specifically, the same creative artist. She told me I was the first person ever to notice that. I can't believe I was the first, though I probably was the first to ever mention it to her. I can easily believe that most people aren't paying close enough attention to catch everything that's going on in that marvelous, difficult, painfully insightful book.
My premiere playtester's recent reports on Widespot have been full of wonderful little details of gameplay, like this one: I put a doll that looks like a voodoo doll into the house and Candy and Lana talk to each other through it whenever they get into a fight... the loser seeking out the winner with the doll (and only that doll). There's a message there, and it ain't exactly a subtle one. She's always noticing things like that. Other people are talking about their sim weddings, engagements, adulteries, promotions, progress in their businesses, and whatnot, and she's repeating stuff like that which make her characters feel twice as alive as anybody else's.
Everything is better when you pay attention.
We should all do it more.
Happy Christmas, y'all.
Labels:
birds,
communication,
connection,
human behavior,
Make Your Own Metaphor
Friday, November 30, 2012
That Time of Year Again; or Why Am I Never Prepared for What Always Happens??
As Kitchen Sanitation Month draws to a close, I am faced with the reality that I still don't understand how the crisper drawers in my refrigerator are set up.
It looks perfectly simple when I'm taking it apart for cleaning, and then when I go to put it back not one bit of it makes any sense. The only thing I know for certain is that the holes on the sides of the frame fit into those little knobs on the sides of the refrigerator. That's the baseline. But once the frame's back in place - this part moves this way so this end must be the front, but if I try to put it in that way the glass won't lie flat and if I put it in the other way there's nothing to hook the ends into and the slots on the sides of the drawers should lock into something but there's nothing except this bit and in that case how does the drawer move at all? Every year I go through this. Every single year.
It's not just that I'm mechanically hopeless. Damon's much better at this sort of thing than I am, and when I enlist his aid he's soon as bewildered as I am. At the moment we have an arrangement that almost works, but one of the drawers sticks so much that we can tell something's still off. I'm hoping that, having gotten so close and slept on it, I can get to the "oh, of course, I do this to that and then everything fits" moment, which is also a yearly occurrence, as soon as I go down there and look. You'd think it'd get easier every year, but it seems to get harder.
This, of course, is what notes are for. Maybe this is the year we make some. But will we then be able to find them next time Kitchen Sanitation Month rolls around? All we can do is the best we can do, but I'm not convinced we've done our best on this one.
I'm sure nobody who reads this blog ever has problems like this. :)
It looks perfectly simple when I'm taking it apart for cleaning, and then when I go to put it back not one bit of it makes any sense. The only thing I know for certain is that the holes on the sides of the frame fit into those little knobs on the sides of the refrigerator. That's the baseline. But once the frame's back in place - this part moves this way so this end must be the front, but if I try to put it in that way the glass won't lie flat and if I put it in the other way there's nothing to hook the ends into and the slots on the sides of the drawers should lock into something but there's nothing except this bit and in that case how does the drawer move at all? Every year I go through this. Every single year.
It's not just that I'm mechanically hopeless. Damon's much better at this sort of thing than I am, and when I enlist his aid he's soon as bewildered as I am. At the moment we have an arrangement that almost works, but one of the drawers sticks so much that we can tell something's still off. I'm hoping that, having gotten so close and slept on it, I can get to the "oh, of course, I do this to that and then everything fits" moment, which is also a yearly occurrence, as soon as I go down there and look. You'd think it'd get easier every year, but it seems to get harder.
This, of course, is what notes are for. Maybe this is the year we make some. But will we then be able to find them next time Kitchen Sanitation Month rolls around? All we can do is the best we can do, but I'm not convinced we've done our best on this one.
I'm sure nobody who reads this blog ever has problems like this. :)
Wednesday, November 21, 2012
A Few Thoughts on Baking
First off, I'd like to state for the record (in light of the recent Garage Sale about the guy who runs around taking stuff I like off the market) that I have never liked Twinkies and haven't eaten one for at least 30 years. So Hostess's failure is not my fault. And anyway you know somebody's going to buy up the rights and make an equally tasteless, nutritionless knock-off about the time the people who bought them all up decide it's time to dump them on E-bay.
Second, tomorrow being Thanksgiving, I'm baking today. Damon specifically requested that I make dilly casserole bread, which we haven't had for awhile because it's pretty high sodium, like all bread, and because I have trouble getting yeast breads to rise. When it works it's about as yummy as bread gets, though.
Since I'm not sure whether my trouble with bread rising is down to overbeating or to the ambient temperature in my kitchen - which is, counterintuitively, the coolest room in the house - I made two batches, one of which I underbeat, if anything. That one's taking its time rising, too, but it looks like I might have two decent batches of dilly bread. Which is twice as many as I need but what the family doesn't eat tomorrow the gaming group can eat over the weekend, and what I was afraid of was of having none.
I went very short of sleep last night, my head aches, and making even one batch was more of a chore than it should have been, but -
That's how you know when you're really engaged with a job. When you take pains over it, even excessive ones, even when your body is protesting, because you want to be sure it's done right.
If you're not doing that, you're doing the wrong things. Stop it, and do something else; or make up your mind to it, and do it right.
Happy Thanksgiving, y'all.
Second, tomorrow being Thanksgiving, I'm baking today. Damon specifically requested that I make dilly casserole bread, which we haven't had for awhile because it's pretty high sodium, like all bread, and because I have trouble getting yeast breads to rise. When it works it's about as yummy as bread gets, though.
Since I'm not sure whether my trouble with bread rising is down to overbeating or to the ambient temperature in my kitchen - which is, counterintuitively, the coolest room in the house - I made two batches, one of which I underbeat, if anything. That one's taking its time rising, too, but it looks like I might have two decent batches of dilly bread. Which is twice as many as I need but what the family doesn't eat tomorrow the gaming group can eat over the weekend, and what I was afraid of was of having none.
I went very short of sleep last night, my head aches, and making even one batch was more of a chore than it should have been, but -
That's how you know when you're really engaged with a job. When you take pains over it, even excessive ones, even when your body is protesting, because you want to be sure it's done right.
If you're not doing that, you're doing the wrong things. Stop it, and do something else; or make up your mind to it, and do it right.
Happy Thanksgiving, y'all.
Labels:
baking,
domesticity,
Make Your Own Metaphor,
projects
Wednesday, September 26, 2012
I suppose I'll have to dust, now...
So I have this blouse about 3/4 done and yesterday I ran out of thread. I decided not to make a trip out just to get thread and to combine it with an errand I had to do today.
Then I realized that I needed to unpick the last seam I'd put in.
And then Damon needed the car today (but we'll do a whole bunch of errands together after work).
Yup. You can have entire years like that.
Then I realized that I needed to unpick the last seam I'd put in.
And then Damon needed the car today (but we'll do a whole bunch of errands together after work).
Yup. You can have entire years like that.
Labels:
Make Your Own Metaphor,
sewing
Friday, August 24, 2012
Half an Inch, Half an Inch, Onward
Pride goeth and all that. After congratulating myself on my improved sewing skills yesterday, I returned to the piece, repinned to make everything tighter - and found that I'd made an error of about half an inch on one piece. Which, if I can't match the fabric, or locate a similar-textured contrast that makes sense in that location - I suppose I could recut the collar in the contrast - will waste about half the fabric.
Nobody is ever good enough at anything that they never screw up.
Certainly I never will be!
Nobody is ever good enough at anything that they never screw up.
Certainly I never will be!
Labels:
Make Your Own Metaphor,
sewing
Thursday, August 23, 2012
A Habit's as Good as a Strength
We all have strengths we need to play to and weaknesses we need to make up for. In writing, my strengths are character and dialog - characters are always there when I need them, and all I need for dialog is to listen to them talk. My weakness is plotting. If I didn't have an audience to think of, I could happily follow these characters around listening to them talk and watching them live their lives all day long, whether it got me anywhere or not. Which has caused me to build up a lot of muscle in the art of Cutting to the Chase, for which I have neither natural aptitude nor inability.
In sewing, my only strength is patience. I have never been able to see straight lines, assess distances, or translate two dimensions into three; I'm not intrinsically interested in clothes much (though when I'm sewing I become more interested); my mind is apt to wander during the numerous tedious bits; and if I don't focus hard I will always, always put the bobbin in upside down. But patience and perseverance can make up for all that, eventually. I'm accustomed to pinning every pattern layout twice, to leaving several hours or - if the fabric's really nice and/or no longer available - a whole day between pinning and cutting, to ripping out the same seam many times, and so on. I don't enjoy all that, but sewing my own is the only way to get clothes to fit, so I do it. Eventually.
So today I was doing my second pinning of a complicated set-up involving two different patterns and one fabric, and I noticed something. I was pinning the patterns perfectly on-grain the first time more often than not; and when I folded two pieces that hadn't been folded before in order to shorten the waist, I was doing it freehand and finding, when I checked against a piece that had been folded the last time I used that pattern, that I'd done it perfectly first time.
This is huge. It meant I not only eyeballed the correct length, I got my fingers to perform the operation properly. I've finally got enough experience at altering patterns to fit my figure to skip a lot of the do-overs.
I was almost as proud of myself as I was the first time I realized I was leaving out all the scenes I'd have to cut later anyway during the first draft!
And, since I was still pinning and my back brain was free to keep turning up connections, I thought about this thing I've been doing on my sims newsgroup lately. People who get their sims into some sort of soap operatic pickle and are unsure how they want to proceed from there often solicit advice, and of course I'm never shy about offering it. My basic plan is always the same: a) pay attention to your sims' behavior and extrapolate from that what they would really do if they were people instead of pixels (this is essentially my approach to the plotting problem, too - plot is what the characters do, so playing to my strengths means letting them solve their own problems instead of trying to make them follow some plan of my own) and b)think about what would be most fun for you to play. Because after all, they aren't writing a novel, they're playing a game, and if they aren't having fun they might as well go wash dishes or something. I then will append some concrete examples of possible ways the game might go depending on circumstances, giving their situation the Garage Sale treatment.
What I realized while pinning was, that this is plotting. Rudimentary plotting, sure; but since most of the time I don't know much about the sim in question at all, and in no case do I have the intimate character knowledge on which I rely to make up for poor plotting skills, it really is plot work I'm doing, and moderately successfully, too. I never used to be able to do that without miring in a quicksand of Too Many Ideas, Too Little Logic, and I never mire anymore; though how much that has to do with improved plotting skills and how much with improved ability to apply the brakes before I lose control is a hard question. Not one that it's important to answer, either. The point is - I can do now what I couldn't do then.
I'll never be Agatha Christie, but I don't need to be. All I needed was to improve that skill to the point where I'm not hopeless at it anymore. And I've done it.
All it took was decades of practice, developing a habit of mind.
Just like lining up with the grain and shortening a waist.
In sewing, my only strength is patience. I have never been able to see straight lines, assess distances, or translate two dimensions into three; I'm not intrinsically interested in clothes much (though when I'm sewing I become more interested); my mind is apt to wander during the numerous tedious bits; and if I don't focus hard I will always, always put the bobbin in upside down. But patience and perseverance can make up for all that, eventually. I'm accustomed to pinning every pattern layout twice, to leaving several hours or - if the fabric's really nice and/or no longer available - a whole day between pinning and cutting, to ripping out the same seam many times, and so on. I don't enjoy all that, but sewing my own is the only way to get clothes to fit, so I do it. Eventually.
So today I was doing my second pinning of a complicated set-up involving two different patterns and one fabric, and I noticed something. I was pinning the patterns perfectly on-grain the first time more often than not; and when I folded two pieces that hadn't been folded before in order to shorten the waist, I was doing it freehand and finding, when I checked against a piece that had been folded the last time I used that pattern, that I'd done it perfectly first time.
This is huge. It meant I not only eyeballed the correct length, I got my fingers to perform the operation properly. I've finally got enough experience at altering patterns to fit my figure to skip a lot of the do-overs.
I was almost as proud of myself as I was the first time I realized I was leaving out all the scenes I'd have to cut later anyway during the first draft!
And, since I was still pinning and my back brain was free to keep turning up connections, I thought about this thing I've been doing on my sims newsgroup lately. People who get their sims into some sort of soap operatic pickle and are unsure how they want to proceed from there often solicit advice, and of course I'm never shy about offering it. My basic plan is always the same: a) pay attention to your sims' behavior and extrapolate from that what they would really do if they were people instead of pixels (this is essentially my approach to the plotting problem, too - plot is what the characters do, so playing to my strengths means letting them solve their own problems instead of trying to make them follow some plan of my own) and b)think about what would be most fun for you to play. Because after all, they aren't writing a novel, they're playing a game, and if they aren't having fun they might as well go wash dishes or something. I then will append some concrete examples of possible ways the game might go depending on circumstances, giving their situation the Garage Sale treatment.
What I realized while pinning was, that this is plotting. Rudimentary plotting, sure; but since most of the time I don't know much about the sim in question at all, and in no case do I have the intimate character knowledge on which I rely to make up for poor plotting skills, it really is plot work I'm doing, and moderately successfully, too. I never used to be able to do that without miring in a quicksand of Too Many Ideas, Too Little Logic, and I never mire anymore; though how much that has to do with improved plotting skills and how much with improved ability to apply the brakes before I lose control is a hard question. Not one that it's important to answer, either. The point is - I can do now what I couldn't do then.
I'll never be Agatha Christie, but I don't need to be. All I needed was to improve that skill to the point where I'm not hopeless at it anymore. And I've done it.
All it took was decades of practice, developing a habit of mind.
Just like lining up with the grain and shortening a waist.
Labels:
connection,
creativity,
domesticity,
gaming,
Make Your Own Metaphor,
satisfaction,
sewing,
writing
Wednesday, August 8, 2012
The Bird in my Hand
Yesterday Health Crap descended and it would have been a waste of a day except...
...Bruce stood in the hallway penetrating my misery with deep-throated yowls, quite unlike his normal crying, until I got up to see what was the matter and why he didn't just come in and harass me.
And found him with a hummingbird in his mouth.
Yes, you read that right. Bruce, who hasn't a clue how to hunt anything more intelligent than a jingle ball, had caught the fastest bird on two wings. And he had no idea whatsoever what to do with it, so he'd brought it to me, presumably to make me feel better. (He is our resident doctor, after all, though his usual treatments are bedrest,purring, and acupuncture.) So I told him he was a bad cat and carefully took it away from him.
It was a juvenile, judging by the downy bits and the lack of any distinctive throat bar. Except for the rapid pulsing of the powerful little heart, I would have thought it was dead, with its wings held out stiff and fragile as a dragonfly's, it's feet curled up in a bed of downy feathers, and its eyes squeezed shut. I carried it out the back door and set it on the porch rail, where it balanced on its stomach, still frozen. I was afraid it might be too terrified, or have taken too much damage to those stiff little wings, to take off, so I turned away, wondering what I had that might make a nectar container suitable for an incapacitated hummingbird.
And when I turned back again, it was gone as if it had never been.
A real blogger would've taken a picture, but hey, a real blogger would have a digital camera by now.
...Bruce stood in the hallway penetrating my misery with deep-throated yowls, quite unlike his normal crying, until I got up to see what was the matter and why he didn't just come in and harass me.
And found him with a hummingbird in his mouth.
Yes, you read that right. Bruce, who hasn't a clue how to hunt anything more intelligent than a jingle ball, had caught the fastest bird on two wings. And he had no idea whatsoever what to do with it, so he'd brought it to me, presumably to make me feel better. (He is our resident doctor, after all, though his usual treatments are bedrest,purring, and acupuncture.) So I told him he was a bad cat and carefully took it away from him.
It was a juvenile, judging by the downy bits and the lack of any distinctive throat bar. Except for the rapid pulsing of the powerful little heart, I would have thought it was dead, with its wings held out stiff and fragile as a dragonfly's, it's feet curled up in a bed of downy feathers, and its eyes squeezed shut. I carried it out the back door and set it on the porch rail, where it balanced on its stomach, still frozen. I was afraid it might be too terrified, or have taken too much damage to those stiff little wings, to take off, so I turned away, wondering what I had that might make a nectar container suitable for an incapacitated hummingbird.
And when I turned back again, it was gone as if it had never been.
A real blogger would've taken a picture, but hey, a real blogger would have a digital camera by now.
Labels:
animals,
birds,
cats,
happiness,
Make Your Own Metaphor
Sunday, August 5, 2012
Idea Garage Sale: Call Me Crazy...
A few years ago, my husband and I were woken in the middle of the night a couple of times by a neighbor calling the curse of God down on us from the street. Her relations were very apologetic about this, and explained that she'd gotten away from them, and that her conviction that we were Satanists who were putting spells on her was probably something to do with the fact that she used to live in our house with her grandmother, though they weren't sure what. In any case, they were pretty sure it was nothing directly personal, but they warned us that, since they had a hard time riding herd on her, we should be careful about locking our doors. She showed no sign of being violent, but if her delusions were centered around our house, her becoming convinced that she needed to get into it was a distinct possibility.
A few days ago, this woman stopped me on the street to apologize for her own behavior, thank us for being understanding about it, and tell me she liked my dress (which happened to be one I'd made myself - always the best compliments). She's got the right meds now and is doing much better, enough better to be as embarrassed as her relatives were. But honestly, something like that, you can't hold against somebody any more than you'd hold it against a cancer patient that she threw up on your shoes.
All of which makes me think about those fantasy and horror novels in which things happen in objective reality that are so off-the-wall and outside of human experience that everyone in the story except the protagonist assumes that the protagonist must be mad. But in those stories, the protagonist is the only one seeing clearly, and his seemingly-mad actions - the magical ritual or secret violence at the heart of the fantasy and/or horror - are the things that prevent disaster. Or sometimes there's a madman in a mystery story, and his madness will either lead him to do something terrible, or leave him vulnerable to manipulation by the real villain.
And the thing is this: In neither type of story (generally) is the reader in any doubt about whether there's insanity in the case or not. But wouldn't the emotional impact of a story be enhanced if the reader does spend most of the story changing his mind about what is and is not reality?
I have read stories that did this. Liar, by Justine Larbalestier, does a stand-up job of messing with your head in this way; and there's a Stephen King short about a kindergarten teacher who becomes convinced that the children in her classroom have been replaced by aliens in which the teacher's point of view is maintained so meticulously I couldn't be sure whether she was right, or not. But it is a tremendously difficult thing to do in the context of a market dominated by genre expectations and with a relentlessly genre-savvy audience.
It would also be an extremely uncomfortable thing to do, and would require the kind of specialist knowledge about the subjective experience of mental illness which racks up the emotional cost of writing to an even more uncomfortable pitch. You'd want to do it with sensitivity toward the mentally ill; who, face it, could be anybody. And you'd be forced to go to the weak places in your psyche; the fault lines along which your own mind could break.
You wouldn't have to have direct experience of mental illness yourself; but you'd have to have been close to it enough times to put yourself into the head of someone who is in real doubt about whether he's mad, the degree to which he can trust his senses, and what to do about it. And that's a difficult, scary place to go. A friend of mine (who I trust will excuse me for telling this story) who had herself committed during a bad patch said during her process that she was "a bacterium in a petrie dish." When her husband repeated this to me, I - like him - knew what she meant; she was speaking metaphorically, about the unfortunate fact that to be a mental patient at this phase of our understanding of mental disease is to be an experiment. We'd discussed this many times when she was lucid. But those committing her assumed she'd meant it literally. When she was lucid again I asked her which of us had been right - had she been trying to convey that idea to the medical persoonnel, or had she truly felt herself to be a bacterium? Her answer was "yes;" and this blurring of the mental line between metaphor and reality is a terrifying thing.
It is also where the interest of this story concept lies.
But that blurring doesn't only happen in mental illness. Perfectly healthy people with religious beliefs also treat certain metaphors as realities, because the realities they express are too difficult for the finite human brain to encompass without the metaphor. If you weren't familiar and comfortable with the cultural background and symbolism of communion, you'd have a hard time bending your head around the concept that crackers and grape juice are the body and blood of the son of God, or believing that any nice sort of person who believed that would then eat it!
So if the problematical concept about which the reader is intended to be uncertain echoes real religious beliefs, it should be easier for us to raise that doubt. Also, easier to piss off a lot of people and get banned...because you weren't playing nearly close enough to the edge when you decided you wanted to address perceptions of mental illness in this story, oh no! You could have a fringy cult, something pagan, or one of those numerous schisms of the Protestant church that either die on the vine or become full-fledged churches; perhaps a leader who thinks he's a shyster but someone from the lower ranks sees all too clearly what's Really Going On, and both of them have their character flaws arranged in such a way that the reader flip-flops constantly between versions of reality as envisioned by this book...
Doing this would be worthwhile, with the right characters and concept at the heart of it; but finding those characters and that concept - well, that's the hard part, isn't it?
A few days ago, this woman stopped me on the street to apologize for her own behavior, thank us for being understanding about it, and tell me she liked my dress (which happened to be one I'd made myself - always the best compliments). She's got the right meds now and is doing much better, enough better to be as embarrassed as her relatives were. But honestly, something like that, you can't hold against somebody any more than you'd hold it against a cancer patient that she threw up on your shoes.
All of which makes me think about those fantasy and horror novels in which things happen in objective reality that are so off-the-wall and outside of human experience that everyone in the story except the protagonist assumes that the protagonist must be mad. But in those stories, the protagonist is the only one seeing clearly, and his seemingly-mad actions - the magical ritual or secret violence at the heart of the fantasy and/or horror - are the things that prevent disaster. Or sometimes there's a madman in a mystery story, and his madness will either lead him to do something terrible, or leave him vulnerable to manipulation by the real villain.
And the thing is this: In neither type of story (generally) is the reader in any doubt about whether there's insanity in the case or not. But wouldn't the emotional impact of a story be enhanced if the reader does spend most of the story changing his mind about what is and is not reality?
I have read stories that did this. Liar, by Justine Larbalestier, does a stand-up job of messing with your head in this way; and there's a Stephen King short about a kindergarten teacher who becomes convinced that the children in her classroom have been replaced by aliens in which the teacher's point of view is maintained so meticulously I couldn't be sure whether she was right, or not. But it is a tremendously difficult thing to do in the context of a market dominated by genre expectations and with a relentlessly genre-savvy audience.
It would also be an extremely uncomfortable thing to do, and would require the kind of specialist knowledge about the subjective experience of mental illness which racks up the emotional cost of writing to an even more uncomfortable pitch. You'd want to do it with sensitivity toward the mentally ill; who, face it, could be anybody. And you'd be forced to go to the weak places in your psyche; the fault lines along which your own mind could break.
You wouldn't have to have direct experience of mental illness yourself; but you'd have to have been close to it enough times to put yourself into the head of someone who is in real doubt about whether he's mad, the degree to which he can trust his senses, and what to do about it. And that's a difficult, scary place to go. A friend of mine (who I trust will excuse me for telling this story) who had herself committed during a bad patch said during her process that she was "a bacterium in a petrie dish." When her husband repeated this to me, I - like him - knew what she meant; she was speaking metaphorically, about the unfortunate fact that to be a mental patient at this phase of our understanding of mental disease is to be an experiment. We'd discussed this many times when she was lucid. But those committing her assumed she'd meant it literally. When she was lucid again I asked her which of us had been right - had she been trying to convey that idea to the medical persoonnel, or had she truly felt herself to be a bacterium? Her answer was "yes;" and this blurring of the mental line between metaphor and reality is a terrifying thing.
It is also where the interest of this story concept lies.
But that blurring doesn't only happen in mental illness. Perfectly healthy people with religious beliefs also treat certain metaphors as realities, because the realities they express are too difficult for the finite human brain to encompass without the metaphor. If you weren't familiar and comfortable with the cultural background and symbolism of communion, you'd have a hard time bending your head around the concept that crackers and grape juice are the body and blood of the son of God, or believing that any nice sort of person who believed that would then eat it!
So if the problematical concept about which the reader is intended to be uncertain echoes real religious beliefs, it should be easier for us to raise that doubt. Also, easier to piss off a lot of people and get banned...because you weren't playing nearly close enough to the edge when you decided you wanted to address perceptions of mental illness in this story, oh no! You could have a fringy cult, something pagan, or one of those numerous schisms of the Protestant church that either die on the vine or become full-fledged churches; perhaps a leader who thinks he's a shyster but someone from the lower ranks sees all too clearly what's Really Going On, and both of them have their character flaws arranged in such a way that the reader flip-flops constantly between versions of reality as envisioned by this book...
Doing this would be worthwhile, with the right characters and concept at the heart of it; but finding those characters and that concept - well, that's the hard part, isn't it?
Tuesday, June 12, 2012
How It Works
So anyway yesterday I got to the actual sewing part of making a blouse I haven't made before (View F) and the second step was to pin the "front" to the "side front." So I laid out the front pieces, and laid the side front pieces on top of them. And then I reversed them. And then I turned one of them upside down. And then I looked at the drawing in the instructions. And then I laid them out again. And then I dug out the cut pieces of pattern again and checked that yes, these were the front and the side front and no, I wasn't missing any bits of them. Though I did discover that I'd overlooked the top back piece, and had to get it out of the pattern bag, cut out the top back pattern piece, clear everything off the cutting table, lay the fabric out again, and cut the top back. Which didn't help. But since I had the pattern pieces out I looked them over, made sure I knew which way they were supposed to be oriented in relation to each other, and I pinned the front to the side front as best I could. None of this was helped by the fact that it was too hot to go without the ceiling fans in the sewing room and not hot enough to justify turning on the massively inefficient air conditioner in the adjacent game room, so my pieces wouldn't lie still.
The problem, you see, is that there's a massive curve on the side front piece, while the front piece is almost completely straight. Also, there's no facing pieces for the armholes, which worried and distracted me.
But I got the piece pinned, walked off, ate some ice cream, read a bit, and thought about those two pieces. They have to fit together - the pattern says so. It's just like the two essential scenes that have to be adjacent to each other in the book but don't have obvious connections. How exactly does the character get to Point B from Point A in time for the second scene? And given the rules laid down by the teacher in the first scene, isn't the necessary behavior of the secondary character in the second scene too massively risky and stupid? So you think and you rearrange and you tear your hair out and you draw a map of the playground and name the class turtle and eventually, all you can do is sit down to write the first scene knowing that the second scene is coming up and if you just get it all down in rough you can fix it in revision.
So I said: "As ye sew, so shall ye rip," and I returned to those pieces, fiddled with and repinned them a bit, and I sewed them. It took a lot of coaxing to get the pieces to lie flat to each other, but they only have to do that while within a certain range of the needle and it was indeed possible. And while I was ironing the result I realized; "Oh, this is doing the same job as darts at the bust and waist!" Which, trust me, made sense of the whole thing; and also points me in the direction I need to go if I have to revise the fit, because I know what to do with a dart that doesn't fit me. (I usually have to shorten it; not sure how to do that here but I'll burn that bridge when I get to it.) Just like, when I'm writing a story, I don't realize that the job of the playground scene is to show the relationship between the protagonist and the clique which will reach its crisis in the conflict over the class turtle introduced in the classroom scene, even though when I first started writing I didn't even know the class had a turtle; and once I know that, I know I'll be able to make it all work.
Demonstrating yet again that it doesn't matter what you're making, the underlying processes of creating it are the same.
(And no, I don't actually have a story under way about playgrounds and class turtles. Those are by way of example and I don't know where they came from. Which might or might not mean they're going somewhere.)
The problem, you see, is that there's a massive curve on the side front piece, while the front piece is almost completely straight. Also, there's no facing pieces for the armholes, which worried and distracted me.
But I got the piece pinned, walked off, ate some ice cream, read a bit, and thought about those two pieces. They have to fit together - the pattern says so. It's just like the two essential scenes that have to be adjacent to each other in the book but don't have obvious connections. How exactly does the character get to Point B from Point A in time for the second scene? And given the rules laid down by the teacher in the first scene, isn't the necessary behavior of the secondary character in the second scene too massively risky and stupid? So you think and you rearrange and you tear your hair out and you draw a map of the playground and name the class turtle and eventually, all you can do is sit down to write the first scene knowing that the second scene is coming up and if you just get it all down in rough you can fix it in revision.
So I said: "As ye sew, so shall ye rip," and I returned to those pieces, fiddled with and repinned them a bit, and I sewed them. It took a lot of coaxing to get the pieces to lie flat to each other, but they only have to do that while within a certain range of the needle and it was indeed possible. And while I was ironing the result I realized; "Oh, this is doing the same job as darts at the bust and waist!" Which, trust me, made sense of the whole thing; and also points me in the direction I need to go if I have to revise the fit, because I know what to do with a dart that doesn't fit me. (I usually have to shorten it; not sure how to do that here but I'll burn that bridge when I get to it.) Just like, when I'm writing a story, I don't realize that the job of the playground scene is to show the relationship between the protagonist and the clique which will reach its crisis in the conflict over the class turtle introduced in the classroom scene, even though when I first started writing I didn't even know the class had a turtle; and once I know that, I know I'll be able to make it all work.
Demonstrating yet again that it doesn't matter what you're making, the underlying processes of creating it are the same.
(And no, I don't actually have a story under way about playgrounds and class turtles. Those are by way of example and I don't know where they came from. Which might or might not mean they're going somewhere.)
Tuesday, January 24, 2012
No Hurry
Realizing that the reason I still hadn't done any sewing was that I'd gotten it into my head I needed to make jeans; and this is much too intimidating a project to launch into after such a long hiatus, Saturday I dug through my stash, picked a new project, ironed the fabric, laid out a pattern, and pinned it.
By then it was getting late, and I've been advised not to pin and cut out on the same day, to reduce cutting errors. For those of you not accustomed to sewing, a cutting error can be anything from cutting two pieces when you need four, cutting with the grain (the direction of the threads) lying wrong in the piece, using a piece from the wrong pattern (most modern patterns offering a number of different options, so that it's possible to cut the sleeve for A when you want B), omitting a piece, or just plain messing up the cutting. Since, most of the time, you buy a piece of fabric with the intention of using it in a particular project, and only buy the recommended amount for the project, a cutting error probably means you don't have enough fabric to correct the error. Which is all very well, if you can run back to the fabric store and buy another half yard; but if you're working from stash, the odds are good the store won't have the fabric you bought last year anymore. And I'm pretty sure the fabric I was using was one I'd bought off the clearance table. All this being true, although I was anxious to get properly started and didn't feel like ironing and pinning was enough progress, I left the pinned fabric and did something else.
As I got into the shower Saturday night I suddenly realized: I don't want to make a fitted blouse with that fabric. I want to make a "Hawaiian flowerdy shirt," which by definition has to be loose. I don't have a pattern for a Hawaiian flowerdy shirt, so I needed to unpin that fabric, put it away, iron another piece of fabric, and start over. So if I hadn't followed the advice not to pin and cut on the same day, I'd have ruined the outfit. I probably could have made an acceptable blouse, (hmm...maybe it'd be flowerdy-shirty enough if I left out the darts? No, because they need to be loose in the shoulders, too), but "acceptable" and "the one I want" aren't equivalent terms. So even if the pattern was laid out perfectly and I'd cut with a steady hand, if I hadn't followed the "don't pin and cut on the same day" rule, I would have made a gigantic cutting error, and repented at leisure.
It takes me forever to do things, even working on them every day. I frequently feel that I'm patient to a fault, and it often works against me - patient people tend to get crappy customer service, for example.
But patience is so often the difference between success and failure. It pays, when you think you've completed the final draft, to let it sit overnight and give it one more read-through in the morning before sending off that query, or summary, or manuscript. Cutting errors are every bit as fatal to careers as to outfits; but only if you parade them around, and don't recognize them till later.
(BTW, I got dizzy ironing the contrast fabric for Fitted Blouse Take 2 yesterday, and didn't get as far as ironing and pinning the fabric for the main blouse. Which is frustrating, when I had so much energy Saturday. But the main thing is, I did work on it, and will again today. Also, more book shuffling!)
By then it was getting late, and I've been advised not to pin and cut out on the same day, to reduce cutting errors. For those of you not accustomed to sewing, a cutting error can be anything from cutting two pieces when you need four, cutting with the grain (the direction of the threads) lying wrong in the piece, using a piece from the wrong pattern (most modern patterns offering a number of different options, so that it's possible to cut the sleeve for A when you want B), omitting a piece, or just plain messing up the cutting. Since, most of the time, you buy a piece of fabric with the intention of using it in a particular project, and only buy the recommended amount for the project, a cutting error probably means you don't have enough fabric to correct the error. Which is all very well, if you can run back to the fabric store and buy another half yard; but if you're working from stash, the odds are good the store won't have the fabric you bought last year anymore. And I'm pretty sure the fabric I was using was one I'd bought off the clearance table. All this being true, although I was anxious to get properly started and didn't feel like ironing and pinning was enough progress, I left the pinned fabric and did something else.
As I got into the shower Saturday night I suddenly realized: I don't want to make a fitted blouse with that fabric. I want to make a "Hawaiian flowerdy shirt," which by definition has to be loose. I don't have a pattern for a Hawaiian flowerdy shirt, so I needed to unpin that fabric, put it away, iron another piece of fabric, and start over. So if I hadn't followed the advice not to pin and cut on the same day, I'd have ruined the outfit. I probably could have made an acceptable blouse, (hmm...maybe it'd be flowerdy-shirty enough if I left out the darts? No, because they need to be loose in the shoulders, too), but "acceptable" and "the one I want" aren't equivalent terms. So even if the pattern was laid out perfectly and I'd cut with a steady hand, if I hadn't followed the "don't pin and cut on the same day" rule, I would have made a gigantic cutting error, and repented at leisure.
It takes me forever to do things, even working on them every day. I frequently feel that I'm patient to a fault, and it often works against me - patient people tend to get crappy customer service, for example.
But patience is so often the difference between success and failure. It pays, when you think you've completed the final draft, to let it sit overnight and give it one more read-through in the morning before sending off that query, or summary, or manuscript. Cutting errors are every bit as fatal to careers as to outfits; but only if you parade them around, and don't recognize them till later.
(BTW, I got dizzy ironing the contrast fabric for Fitted Blouse Take 2 yesterday, and didn't get as far as ironing and pinning the fabric for the main blouse. Which is frustrating, when I had so much energy Saturday. But the main thing is, I did work on it, and will again today. Also, more book shuffling!)
Thursday, December 8, 2011
Miss Organization, or Why I Don't Write Non-Fiction
I found my research notes. The place I'd put them was in fact perfectly logical, which is probably why I couldn't remember it. I went to refer to them so I could have citations to support an opinion of mine to a correspondent; and found that, though I formed the opinion while doing the research, the topic wasn't directly germane to the lesbian western. So, though I did make notes that support my opinion, they're scattered, incomplete, and not immune to charges of cherrypicking. One cold hard fact that appears in my timeline is probably referenced - somewhere in there - but I didn't footnote my timeline because I wasn't going to care about where I got that nugget of information while I was writing the story. And there's simply too much stuff to sift through to give my correspondent chapter and verse.
So I gave her a representative sampling and told her she'd probably concur with me if she read her own city's newspapers from the relevant period. Because it looks really obvious to me and I find laying out for somebody else what should be blinking obvious if they'd only look where I'm pointing incredibly tedious.
I love researching. I hate showing my work.
Meanwhile, I can't find my flashdrive, which means I'm having to start almost from scratch on the query. Say, I wonder if it fell down behind the cushion on the petting couch...Nope.
Sometimes when I lose this stuff, it's fairies playing practical jokes on me, but a lot of times, it's just me thinking of something else at the crucial moment. I keep swearing I'll do better, and then not improving.
And after all, looking for flashdrives and trying to locate citations that are gone with the wind is easier than rewriting a query from scratch.
So I gave her a representative sampling and told her she'd probably concur with me if she read her own city's newspapers from the relevant period. Because it looks really obvious to me and I find laying out for somebody else what should be blinking obvious if they'd only look where I'm pointing incredibly tedious.
I love researching. I hate showing my work.
Meanwhile, I can't find my flashdrive, which means I'm having to start almost from scratch on the query. Say, I wonder if it fell down behind the cushion on the petting couch...Nope.
Sometimes when I lose this stuff, it's fairies playing practical jokes on me, but a lot of times, it's just me thinking of something else at the crucial moment. I keep swearing I'll do better, and then not improving.
And after all, looking for flashdrives and trying to locate citations that are gone with the wind is easier than rewriting a query from scratch.
Labels:
Make Your Own Metaphor,
research
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