Showing posts with label Idea Garage Sale: Short Stories. Show all posts
Showing posts with label Idea Garage Sale: Short Stories. Show all posts

Monday, March 2, 2015

Idea Garage Sale: A Day Late and a Dollar Short, or Farming Out

Yesterday was just One of Those Days, but there's still no shortage of ideas out there.

One thing that has struck me, doing market research for the short story project, is how specific many modern markets are, to the point that many don't seem to me worth writing for on spec, but only with a contract in hand. That, however, is the perspective of someone with a few publications under her belt and a sufficiency of her own projects to work on without undertaking somebody else's concept. For someone in need of credits, and perhaps a need for exterior motivation, these markets no doubt look much more reasonable.

Consider The Legacy Anthology. The publishers have a concept for an assemblage of individual stories creating a larger story. This cross between a "round robin story" and "shared world anthology" strikes me as problematic, but if they can find twelve different authors who can slot together well enough while retaining enough of their individuality to justify the extra labor, more power to them.

And then there's The First Line, which gives you the first line of the story, a deadline, and a flat-rate payment on acceptance; and you supply everything else, sink or swim. Well, the chance to get paid for doing writing exercises does have its appeal...

Or The Metaphysical Circus, which pays an attractive word rate, but requires that all submitters be signed up to their e-mail list; plus their guidelines include the statement: "At their heart, such stories contain an ontological dilemma..." I'm not sure I'm up for ontological dilemmas, and although "Thou Shalt Read the Magazine" is the number-one commandment for freelancers submitting to periodical markets, I personally am unwilling to join a club in the hope of getting paid. It's probably somebody's ideal environment, though.

In short, if you want to write for publication, you need to keep up with the markets; and if you can't find a market for what you've got, nothing whatever is wrong with writing something to fit. I have before now written such a story, not sold it to the original market, reworked it a bit, and resold it elsewhere. It's an old freelancer dodge.

But how, you ask, do you keep up with the markets?

Once upon a time I'd have told you about printed market guides; but in the world of online publishing these are always behind the times. It's part of your professional job to actively watch out for new publications, and keep up with changes in old ones; but no one can subscribe to every prospective market, much less read them all. Where there's a need, ideally, there's an entrepreneur, and paying for a service that keeps up with the kinds of markets you're comfortable writing for is a legitimate tax-deductible expense. (As are any subscriptions you maintain to markets to which you submit.) I'm subscribed to Market Maven, from which I've shaken loose those examples, and if it doesn't suit you, now you know such a thing exists, you can start looking for one better tailored to your needs.

Sunday, October 27, 2013

Idea Garage Sale: A Display Piece

This one is not mine to give away. I'm just putting it up for show.

One of the many interesting people I talked to at the Paleoamerican Odyssey conference was (if I have all my information correct, and I think I do, but it's hard to keep track of names at a conference) Kelly R. Monteleone, who was presenting a poster showing a process of winnowing down the vastness of Beringia into a range of "most promising places to look for sites," including offshore sites. Since Beringia is mostly under the Arctic Ocean now, this is important work to do - underwater archeology is difficult and expensive enough when you do it in Florida or Texas; when you do it in Alaska, Siberia, and points between you want to be able to go straight to what you want when you finally commit to a dive, or even to sending out a boat with fancy technology to see through the water and ocean deposits to narrow down "most likely place" to "place where you'll definitely find something or other."

Since I got to her poster during a slow period in the poster room (these were rare; everyone wanted to see everything and it was hard to move a lot of the time) we had a little bit of conversation as well as her explaining the poster, and - as often happens when people find out what I do - she told me she had an idea for a children's book herself, but didn't mind if I stole it. She said she kept thinking, What if - you took an artifact, made in Siberia, and it got used and reused and handed down and lost and salvaged and repurposed and eventually wound up on the northwest coast of North America? You'd do it as series of connected short stories, illustrating the nature of the trip (which was almost certainly not conceived by the people involved as a trip at all, certainly not as a single one) and also how the nature, use, and meaning of an artifact, presumably made out of a rare resource that needed to be conserved, can change over time. By the time it reached North America, it would almost certainly have lost its practical value and gained some less tangible, but more vital, meaning, as objects that survive use by our ancestors do; until it is finally definitively lost, discarded, or destroyed. Perhaps eventually to be found by someone like her.

This, I believe, is a good and workable idea; and I also believe that she is the only one who can write it. She can't yet, because it's not ripe. She needs more information - which she is uniquely positioned to get if she pursues this line of inquiry - even to determine what the object is, much less who used it in what different ways and what kinds of stories it figures in over time. It could take her entire career to write it.

And that's fine. There's no point going off half-cocked with something like this, especially when writing isn't the center of your professional life. You have to let it get ripe.

If she keeps holding this in the back of her mind, she might sit down twenty, or thirty, or forty years from now, maybe on retirement, and find all the stories fully-formed in her head, ready to pour out of her in nearly final form. She might pick up an object in the lab one day and realize, This is it. This is the Thing that connects the stories.

This sort of thing happens.

So that idea you keep returning to - don't give up on it. Hang onto it. Take it out and turn it over in your hands sometimes, note how it's slowly transforming, swelling up and changing colors and acquiring an appetizing smell.

Be ready to pick it, the moment it comes ripe.

Sunday, February 10, 2013

Idea Garage Sale: Quoth the Raven, Flaming War!

So anyway Friday afternoon I drove up to Austin to stay overnight with some friends prior to attending the SCBWI conference in Austin, and we went out to eat at Kerby Lane. I of course showed them the cover for Sullivan, and remembered during supper that I've been saying for ages that I'd get on Facebook when I had a book to promote, so now I need to hurry up about it. So I got advice on how to keep it from eating my life.

My friends had also, the previous day, been to an event for The Apes of Wrath, an anthology of great ape stories edited by Richard Klaw, including Poe, and Robert E. Howard, and James P. Blaylock. At some point in the course of conversation, one of us made a joking remark about how hard it had been resurrecting Poe and Howard and the other dead authors on the list to get a contribution.

But the really hard party, I realized, would be getting any decent work out of Poe once he discovered the internet.

See, Poe did not die poor and alone because he was an alcoholic, or a tormented genius, or any of that. He did so at least partly because he frittered away a vast amount of his talent, energy, and editorial capital in the 19th-century version of flamewars. He was a harsh literary critic of others and could not leave an argument alone.

This was no more unusual in the 19th century than it is now; newspaper editors, in particular, wasted a lot of ink in vituperative attacks on each other. But at least in the 19th century this sort of thing was limited in the damage it could do to a life by the pace of composition, publication, and response. You wrote your screed, you sent it to press, and then you could do something productive for a little while, and once it appeared, savor the unanswerability of your remarks for the time it took your opponent(s) to write their screeds and get them through the press. Whereas now, of course, you sling your mud at a Facebook wall, or through Twitter, or onto a newsgroup, and before you have time to shift gears not one but a dozen idiots, hacks, demagogues, and illogical evildoers have demolished all your perfectly-reasoned, balanced, and above all justified zingers with the hatchet of their blunt and inferior wits. So then you have to demolish them in turn and suddenly the day is gone.

The concept of Poe with a Facebook page, Twitter feed, online news outlets with enabled comments, etc., is not at all a bad one for a satire. If you happen to enjoy Poe's style particularly, you could have a lot of fun writing it.

Poe's style gives me a bit of a headache, personally; and flamewars give me a huge one. My approach to them is to walk away.

Which is a big help to my personal life, but not at all funny for the onlooker.

And, believe me, when you think you're making your most cogent points in a flamewar? That's when people who don't like you are laughing at you the hardest, while the people who love you are rolling their eyes and wishing you'd consider your blood pressure.

Sunday, December 23, 2012

Idea Garage Sale: Calendar's End

Now that I think of it, I'm surprised nobody (to my knowledge; please point me in that direction if you know better) has written anything connecting the supposed Mayan prophecy of doom (which was no such thing)with the winter holidays.

The fundamental connection between any given winter holiday tradition and the Mayan calendar is the winter solstice. The days have been getting shorter, the nights longer; if this trend continues, we're all up a creek without a paddle, so it behooves us to huddle together in our warm personal units, keep lights burning, sing a few songs, and remember we love each other. All the great Christmas stories are about this, after all; probably all the great Hannukah, Kwanzaa, and Midwinter Night stories, too, though being embedded in the culture I am, I'm not familiar with them. If, someday, the sun doesn't come back after all, we will at least all be with the people who matter most.

But wait, people are celebrating Christmas as a summer solstice in the southern hemisphere. If the sun deserts the northern hemisphere, will it be because it takes up permanent residence in Australia? Hmmmm...That would mean that the earth stopped wobbling on its axis.

What would be the knock-on effects of that?

Yeah, suddenly I know why this story wasn't written. I was envisioning a short story; for which I now see you'd have to do an awful lot of scientific research, and then distill that research down to its essentials, and develop the single character, situation, and incident that would convey the idea to its maximum potential - a lot of work to create a single gem-like story that could only become a Christmas classic if it found a publisher in today's straitened short-story market.

A parody would have been nice, too; could have skipped some of the research; and gotten bonus points (at least for American audiences) by encompassing the notion of the looming "Fiscal Cliff."

Oh, well, I didn't think of it in time, either.

Happy Solstice Celebrations, y'all.

Sunday, July 1, 2012

Idea Garage Sale: The Desk

No idea why I suddenly thought of this one, out of the blue. But here it is.

Long, long ago I acted as teacher's aid to a teacher with no organizational skill whatsoever. This was my first experience of office work and I had no idea how to go about it, but I did my best. I seem to have blotted most of the experience from conscious memory, but I do remember that I started playing with a story in my head, about a desk that ate papers, office supplies, books, purses, bookbags, and, ultimately, teachers' aids. The only sign of them remaining would be a single hair hanging from a drawer, and a small burping sound.

I've gotten a lot of office experience since then, temping and permanent and personal, and I believe the core idea is probably valid. I remember the professor who, when talking to the person who was supposed to help him pack his office, led with: "Okay, the stuff in the chairs - that's current." I remember the restauranteur who got angry that a menu typist had gotten the price of a wine wrong in a new list, and the enormous stack of photocopies of old wine lists necessary to prove that the price hadn't changed once since he originally set it, several years before. (Why we had to photocopy the wine lists rather than just show him the file, I don't recall, but this is the same guy who got so angry he ranted for fifteen minutes with flecks of foam in the corners of his mouth without completing a sentence, over stamps on a mass-mailing being put on sideways). I remember bosses who would never keep anything, bosses who would never throw anything out, bosses who would never let anyone touch their desks and could never find anything, and desk after desk after desk that could easily have swallowed any number of teachers' aids.

The thing about horror is that it is so close to parody, I often can't tell the difference. And that pretty much sums up my attitude toward office work, too; I can't tell it from horror, or from parody.

Sunday, June 17, 2012

Idea Garage Sale: Red Owl

Here's an old, old, old-fashioned one from a page full of short story concepts I was playing with back when I was still selling them to magazines. I think I'd been reading Ambrose Bierce as well as Texas history and miscellaneous works on Plains Indians.

Will Margraf comes home, invalided out of the Confederate Army, to find his family about ready to abandon their homestead (between and west of San Antonio and Austin) for fear of Comanches. A young war leader named Red Owl has led three successful raids in the area since the war began. Will swears he didn't beat Yankees to run from red devils, and vows to take the offensive during the next raid. He manages to keep his word, impressing everyone with his reckless courage by killing and scalping Red Owl himself as he is in the process of running off the Margraf cattle. His mother feels that the scalping is overdoing it, but he displays the trophy proudly at all opportunities, and has great prestige with his neighbors.

A screech owl that in a hollow live oak near the site of the killing begins to behave oddly. Will laughs at the notion that the owl's oddities (spooking his horse, spitting pellets at him, occasionally appearing in the daytime) have any significance. However, when it starts killing poultry, he decides to get rid of it. No one is more surprised than Will when it attacks him, pecking out his eyes (?) and tearing off his scalp.

See, very old-fashioned, plus there's a theme missing. Red Owl and Will would be a lot alike - brash, young, aggressive, and accustomed to solving problems with violence. They'd share a sense of entitlement and a lack of patience with anyone else's viewpoint, and both come from societies which wouldn't view any of these traits as flaws in these particular people. No ending that didn't bring out this similarity would satisfy me these days.

Since my own feeling toward such people is that most of them are fronting most of the time, I'd probably have Will claiming to have been invalided, when really he's just wandered home like so many Texas Confederates, particularly with families on the frontier, did. He may never have seen combat at all. Which would explain a lot about his behavior.

Successful countering of a Comanche raid was extremely rare, for good reason. They were experts of the lightning strike from the dark and had a good idea of how many men they needed to carry out a successful raid. They were also hard as heck to follow, which was what most rangers, home guard units, and informal posses who tried to deal with them were reduced to doing. So I'd have to stage Will's triumph carefully. It might be down to blind luck as much as courage.

I'd also want the screech owl to act both like a screech owl and like the vengeful spirit of a Comanche war leader, which would involve some research into screech owl behavior.

The pellet spitting is just petty and ridiculous. Which doesn't mean I couldn't use it, just that it introduces a layer of the absurd into an old-fashioned ghost story. Which could be fruitful.

Anyway, I've mostly given up trying to write short stories these days. They have to be really beating down the doors of my brain for me to even try, the markets are so limited.

(And nope, still can't edit, or even get a list of published posts. Blogspot upgraded recently, so no doubt that's the problem.)



Sunday, April 15, 2012

Idea Garage Sale: Tour de Supernatural Forces

I dreamed several plots last night, but now key parts of all of them have melted (shame, too; one of them was to a bestselling cult juvenile novel that was already on the shelves and had generated support literature, a movie deal, and fanfic - just what my career needs!), so I dig back into the notes folder again and find a notion dating from way back; back when I thought I'd be writing for adults. It's not exactly original, but all the more reason to sell it at a discount.

A producer discovers an unproduced script by his favorite dramatist, which includes the dramatist as a minor character. He hires as many people as he can who worked with her in her lifetime, and finds an actress who, though inexperienced and not very promising in delivery, looks enough like the dramatist to be worth working with. He refuses to change a word of the script because he admires the dramatist so much.

The actress gets better as rehearsals go forward, and the people who've worked with her before find that the resemblance soon becomes uncanny. In addition to carrying the part well, the actress's behavior begins to shift and she gets more like the dramatist in daily life - her tastes change, she gets both more observant and more autocratic, doesn't drop the adopted accent, etc. Somebody - in the notes it's a costumer - recognizes that the script is a spell, and the dramatist is possessing the actress. The key scene would be the confrontation between the protagonist who realizes this and the possessing dramatist, who has a complex and impenetrable rationalization for why this isn't a wrong thing to do.

The protagonist manages to break the spell by destroying all copies of the script. (How? Fire + hard drive crash?) The cast is far enough along that they can reconstruct it pretty well, just not well enough for it to function as a spell. The actress playing the dramatist suddenly tanks, is replaced, and goes on to moulder in Hollywood talking about losing her Big Break. Presumably the protagonist is fired if her part in the destruction of the spell is discovered.

I conceived this as a short story, but short story markets even in genre have dried up so much I don't know now where it would be peddled. It'd take a lot of padding to make a decent novel. It's natural habitat is probably movies or TV; it's a Twilight Zone sort of plot, and a knowledgeable writer could use it as a decent framework for a satire.

I of course am not knowledgeable and never had a hope in heck of pulling this one off.

Sunday, January 23, 2011

Idea Garage Sale: A Structure in Search of a Story

(Note on Monday; I see the post was messed up on Sunday, when I was hurrying to get ready for the game and didn't make the last check on the blog. Fixing this now.)

We are all the heroes of our own stories, and the secondary characters of other peoples. My story is not the same as my husband's, though they are entwined so intimately that you'd be hard-pressed to tell one without telling the other.

So much is obvious. But work outward from that. All our friends, all our relatives, all our co-workers, everyone we sit next to on the bus or drive behind in traffic - they all have stories that can brush against ours and send them in new directions, and vice versa. All those people in turn function within similar vast nets of relationships, and so on, until we are all affected by the actions and inactions of people of whose existence we have no notion. Forget the flapping of butterfly wings causing hurricanes; if I turn left when I should have turned right, smile when I could have frowned, answer a question correctly or incorrectly, I have affected multitudes.

I have always wanted to tell a story that reflected this. I know it's possible. Dickens does it - in fact, the Victorians generally did this, but since I read Dickens in his entirety (well - the entirety of his novels) in chronological order back in middle school, Dickens is how I know it's possible. He's often criticized for plots that hinge on improbable coincidences; but improbable, meaningful coincidences are so common in real life they have a name - synchronicity. Blaming Dickens for putting synchronicity to artistic use seems to me nitpicky and ill-natured. Personally, I love the way he connected people to each other with long, complex chains of causality. Even half-hour TV shows these days have A plots and B plots, but Dickens had C, D, and E plots, balls and knives and flaming torches all in the air at once and suddenly coming together into a cohesive whole.

It was easier to do this with Victorian audiences, but it's not impossible with a modern one. Boris Pasternak did it in Dr. Zhivago. Fannie Flagg did it in Fried Green Tomatoes at the Whistlestop Cafe. Virginia Woolf was constantly on the verge of doing it, especially in Mrs. Dalloway. Soap operas do it as a byproduct of their nature. Anyone who uses a common setting for multiple works with different protagonists will do it at least to a limited extent.

Heck, one of the reasons I like playing Sims games is that, by playing each household in the neighborhood in rotation and building the connections between them, I can scratch the itch to do this. Doing it for an audience, though, is different. I can do it a little when DMing by keeping timetables of what the NPCs are doing and letting the players interact with a dynamic set of characters instead of the series of set pieces - three ogres in this room and seven in that, engaged in certain activities, regardless of what time of day it is or which sequence the rooms are encountered in - typical of modules. One of my proudest moments as a DM was when my players were discussing what to do next and one of them said: "Remember, these are Peni's NPCs. They're not going to be sitting around waiting for us to do everything." But in a game, the player characters are paramount; no matter how much individuality and purpose I endow my NPCs with, they cannot ultimately have as much effect on the storyline as the PCs. Also, my insistence on doing this is one reason DMing is so labor-intensive for me. It's exhausting, constantly working up chains of contingencies that change with every choice a player makes.

It ought to be easier in my chosen medium, narrative fiction, where theoretically I control everything; but the fact is, I don't. Editors are always telling me to tighten my focus, strip down the viewpoints, leave out the irrelevant stuff - and if I can't write it all well enough to persuade the editor it's not irrelevant, I have to do so. If a method is out of fashion or makes large demands of the reader, it must be done superlatively in order to be accepted.

I used to have a friend at a soul-sucking day job who had a concept like this. She had created a fictional East Texas town which was periodically affected by the blossoming of a rare psychoactive flower, causing weird things to happen and permanently affecting the behavior and relationships of everyone who lived there. Her problem was that she knew all the characters in town and had a hard time leaving any of them out of any given story, so everything she wrote in the sequence was overpopulated and had no center. In order to create the town whole, she'd have to write dozens of stories containing only little pieces of it, pieces that could stand on their own and be published out of context, but which would reward those who read the whole thing with a startling 3D picture. She died before she managed it.

Publication wasn't The Most Important Thing for her anyway, thank goodness, and I learned quite a bit by helping her analyze why these particular stories of hers were not publishable. Periodically I try to sketch out a plan of a town, or a school, or a subdivision - some small, manageable community cohering around a central premise, something like her psychoactive flower, that would provide a core around which to build a series of independent, interlocking stories. And then it turns into an exercise in world-building and I never write the stories.

But there are so many possibilities! The history of a school of magic from its founding in a misty Age of Heroes to a modern Age of Magic. A small town with a temporal anomaly, or a functioning wishing well, or a gate between worlds, in the middle of it. A family consisting of people whose goals drive them apart while their choices drag them back together. A single block on a single street where the neighbors barely know each other, but something extraordinary touches them all. Or, or, or - it's too overwhelming.

In particular it's too overwhelming to work out the overall story arc and write the stories to fill in. Wouldn't it be better to write one story, then riff off of some hint or incident or image in that to write another one, which spins off another which spins off another which connects back to the first one and spawns another, and so on? Oh, infinitely so; a story sequence like that would be a thing of beauty when put all together, if done right. But who would publish the component parts, with the short story market so bad right now? I'd have to have a driving urge to write them in order to make up for the whole frustrating, piecemeal process of publication and the possibility that I'd never publish enough of them for anyone to notice what I was doing.

And so it doesn't get done.

Sunday, November 21, 2010

Idea Garage Sale: November Story

I used to get a certain mood in November in West Texas. For those of you who have never lived there - i.e. most people in the world - West Texas is what is known as a "semi-arid" landscape. This means that it's not the Mojave, Sahara, or Saudi Peninsula, we have vegetation year-round most places, and that our droughts are about 7 years long. San Angelo, where I lived from the time I was ten till I left for college, bills itself as "the wool capitol of the world," but if anybody of my generation recognizes the name, it will be from receiving Laugh-In's Fickle Finger of Fate Award when its reservoir caught fire.

If rain falls, it will probably be in May or October, causing floods. But all the same, most of the Novembers I spent there were misty, humidity hovering in the chilly air that came down from the Arctic (there being nothing between San Angelo and the North Pole but a bobwire fence, and I hear that fence is down) without ever precipitating. The hard, bright sun of summer hides behind solid cloud banks that never, ever rain. The leaves are off the scrubby trees, except for the dull green cedar and live oak. Looking out from - well, from anywhere - you can see the curvature of the earth, dun grass fading into blue-gray sky spattered with restless flocks of black birds, grackles mostly. The perpetual West Texas wind doesn't fail, but when its not dragging clouds of dust down from the Panhandle and Oklahoma, it creeps along at a melancholy pace, and it smells wrong. Hunting season starts, and you're likely to encounter a quiescent lump of deer on your way to the icehouse for a candy bar. (Also, I get really awful sinus problems, so I'm drugged to the gills to begin with.)

I made endless attempts during my eight-year tenure there to write something that would convey the emotional state of November to somebody else. But I haven't much use for mood writing, and emotional states are awkward to plot. Here's one I started writing and couldn't finish, though I knew exactly how it should read.

Marion Jabot lives in what my Mom called a "crackerbox" house next door to the local cat lady's bungalow. She was an unspecified school age, probably junior high or high school (I think I tried to write this when I was twelve), she has an Airedale named Bobo, and she hates cats. She teaches Bobo to chase them, because she thinks they're sly and evil and up to something. Even after the cat lady (Annie Wise; I don't know why these names stay with me so well) dies and the cats are all hauled away, the bungalow standing empty, she sees cats gathering there in huge numbers, night after night. Bobo sees them, too. Bobo is afraid of them. But no one else notices anything unusual.

I no longer remember - perhaps this is a plot point I never solved - how she and Bobo were to get trapped, alone, overnight in the bungalow. It would be a November night, and the cats would corner her, led by a huge tortoiseshell with glowing eyes, who she identifies with Annie Wise; perhaps as her reincarnation, perhaps as her witch's familiar, for Annie Wise is patently a witch figure. They would be everywhere, all glowing eyes and silent movement and savage claws and teeth. She and Bobo would try to attack, but they melt away in one part only to surround them more closely in another, until they give up and huddle together in a circle of cats, all night. The tortoiseshell would walk all over them, make eye contact. And when the sun rose, they would all go away, leaving Marian and her dog exhausted, bewildered, and unharmed; beyond the knowledge that the cats she hated, who certainly could have killed her if they'd cared to, didn't care to and weren't malevolent at all. Her idea of cats had nothing to do with the reality of cats, and everything to do with who she was, herself.

And that would be what November feels like in West Texas.

Naw, I didn't think you'd get it. Maybe you could if Ray Bradbury wrote it, or August Derleth, on a good day, like when he wrote "The Lonesome Place." But it was way more than I could do when I was twelve, and I've gone in entirely different directions since then.

And November in San Antonio doesn't feel that way at all.

Sunday, November 14, 2010

Idea Garage Sale: Best Unholy Ritual

Yesterday evening we were supposed to go to the postponed Frightful Food Feast mentioned a few weeks ago. I made a successful Quiche from Yuggoth (pictures and recipe to come), and then we couldn't go because poor Damon had too many symptoms. He's mostly all right now and we had a successful game day with him DMing, so don't worry about it. I only bring it up because making the Quiche reminded me of a Garage Sale Idea that's been bopping around in my head for awhile now.

I'm not sure how long. I came up with it during the period when I was still writing, and semi-regularly selling, short stories to the SF/fantasy magazines, before shrinkage set in and the number of paying markets grew so small that it wasn't worth the attention diverted from book-length work that I can't sell either but pays off well if I do sell it. So, any time between 1986 (when I made my first sale to Twilight Zone Magazine) and the late 90s.

It's a straightforward TZ sort of story. It'd be called "The Testimony of So-and-so," some ordinary middle-class white lady name, and would consist of a statement to the police concerning the disappearance of a guest from her Halloween party. Her circle of gamers and fans had come over in horror-appropriate costumes for a meal not unlike the Frightful Food Feast, to be followed by party games, with prizes for things like Best Unholy Ritual. It would be a typical Fen group, with the hostess and her husband a little older than most of the guests, the stable married core around which the rest of the group coalesces, with recognizable types like the Fatbeard, the Munchkin, and the guy - for whom, oddly, there is no word - who seems a little off even to other Fen, but is included because he meets the base criteria of common interest.

This guy is at best only a semi-participant in the proceedings, whatever the group does, and never seems to be in the same conversation as anybody else. Everybody else looks down on him a little and feels a bit virtuous for not freezing him out, even the hostess, who regards him like the stray cats on her compost heap and always defends him when other people are laughing at him behind his back.

Tonight his dissonance is centered around the competition for Best Unholy Ritual. These things, he says, are not funny, they are dangerous. It's one thing to play Call of Cthulhu and make jokes about not using Hastur's name in conversation, and another to put together even mock rituals invoking the inimical powers of the universe. He messes with people's props, interrupts nonsense invocations, and generally pisses off everybody, till even the hostess has had enough and removes him from the proceedings to the kitchen, which is where they are when he is proved right and one of the play rituals does in fact open an interdimensional gate in the living room which threatens to bring through Something Nasty.

Fortunately kitchens are full of ritual objects and, being Fen, neither Hostess nor Loser waste any time not believing what's happening. Loser, who has been expecting this all along, is prepared, throws together what's needed, and closes the gate - but the only way to seal it is with a human life, which, as the only person who understands what's going on, he does, stepping into the portal himself and never coming out again.

Somebody, possibly a neighbor, has already called the police, and the hostess makes her statement as straightforwardly as possible, prefacing it with the statement that she doesn't know what happened, only what she saw, and she doesn't expect the police to accept that what seemed to her to be happening really was. No doubt he's somewhere, and possibly when he's found there'll be a mundane explanation for everything. It's not up to her to interpret what really happened, only to be honest about it. Meantime, she and her friends are in the uncomfortable position of having been saved by someone they don't respect or quite like, and who never quite seemed to like any of them, but sacrificed himself for them, anyway.

I never did write this. It's a little too patly a TZ sort of story, I think; and the skill with which the characters would have to be written, in order for them to be both recognizable types and characters, rather than the caricatures one sees so often in media, was intimidating. Also, I couldn't work out what kind of ritual I wanted.

Really the thing I liked best about the story was the hostess's menu, which I never got far with, though I knew it would include Fungi from Yuggoth (mushroom) Soup and Roast Dark Young of Shub-Nigguruth the Black Goat of the Woods with a Thousand Young (cabrito). If you spend all your time working on the menu that would inevitably be cut for length rather than the plot, you're not enough into the story to write it.