Showing posts with label fantasy. Show all posts
Showing posts with label fantasy. Show all posts

Tuesday, February 11, 2014

Imperfection is Inspiration

So, we went with our friend W to see Knights of Badassdom, a horror comedy set at a LARP, last night, and on the whole liked it. Though far from perfect, it did capture a certain fannish feeling and left me missing my original gaming group, the guys I held hands with to keep from getting separated in the crowd at the first Star Trek movie, and hoping that they all got to see it, too. It was internally consistent and did not have me amusing myself with the desperate moviegoing games of "predict the upcoming plot development" or "predict the dialog." On the whole, it presents LARPers (at least, fantasy LARPers; the paintballers were dismissed as "rednecks" and shown as deliberate jackasses who were, in one case, even willing to abuse positions of public trust in order to ruin other people's fun) in a positive light. Most of the characters were more or less likeable. I don't think I've been in a movie during which the entire audience cheered wildly with one voice since the original Star Wars (which I saw when it came out), but it happened last night.

And may I just mention how awesome it is that one of the kings was in a wheel chair, the protagonist party's badass fighter was a little person, and one of the gamemaster's assistants was a practicing Jew never seen without his yarmulke; and that these things were all treated as ordinary and not worthy of remark or emphasis just like in real life?

Of course, this makes the movie's failure of the Bechdel Test even more annoying...

So now I settle in to another movie game - the Post-Viewing Rewrite. W stayed the night with us, so we spent a lot of breakfast discussing what would have been in the movie had we written it, and sorting out what bits probably were in it originally but got trimmed for length. (The movie is a good twenty minutes too short.) Don't worry, I don't intend to go on and on about it.

Suffice it to say that a movie W and I scripted on the same topic and with the same basic plot would have been structured very differently and had a much more interesting climactic battle set piece (without losing the Huge Moment of Awesome that prompted that all-audience cheer), by spending five minutes apiece earlier in the movie on establishing a small number of parties of secondary characters, showcasing their individual approaches to fantasy combat during the first day's quests, and then showing them using these same techniques - not to defeat the monster, but to slow it down and cover the escape of fellow-players who aren't equipped even to do that. A team which relies heavily on the use of shield-walls, for example, could bullrush it and knock it down (probably losing a man with each attack) or even pin it for a short period; while a party of wizards who have developed their aim, distance, and accuracy in throwing spell packets could annoy and distract it with hurled rocks and possibly other improvised weapons. Some rules lawyer would probably also start trying to work out what its weakness was, possibly raiding a well-stocked car or park maintenance facility in search of some suitable chemical vulnerability.

I have no doubt in my mind, by the way, that in real life this is indeed what would happen. Many LARPers are military or ex-military, and even among civilian LARPers the marine mentality is strong. An attacked LARP group would rapidly self-sort into "civilians" and "protectors," and the protectors would not think twice about risking their lives to fill that role.

The Post-Viewing Rewrite is, in my opinion, one of the benefits of the not-quite-successful work of art. I console myself with it sometimes when I feel I'm getting a little far from my areas of expertise. When I was researching The Music Thief, I was constantly conscious that I'm white as rice and had a lot of nerve writing a Hispanic protagonist, much less one interested in conjunto and Tejano music. But the book refused not to be written, the universe kept throwing research opportunities into my lap, the Hispanic people I discussed the work with ahead of time were all enthusiastic. And I figured, worst case scenario, some Hispanic child for whom "author" is an alien career goal thinks: "This is all wrong! When I write my book -"

And then write it. That would be well worth writing a flawed book in public. I would rather write a deeply imperfect book that prompts someone who might otherwise live and die without discovering her own creativity to write something better, than write a perfect book which leaves the audience feeling that there's no point trying, it's already been done, and done right.

Wednesday, February 20, 2013

The Andre Norton Award Nominees Announced

Blatantly copy-pasting from the SFWA website:
Andre Norton Award for Young Adult Science Fiction and Fantasy

Iron Hearted Violet, Kelly Barnhill (Little, Brown)
Black Heart, Holly Black (S&S/McElderry; Gollancz)
Above, Leah Bobet (Levine)
The Diviners, Libba Bray (Little, Brown; Atom)
Vessel, Sarah Beth Durst (S&S/McElderry)
Seraphina, Rachel Hartman (Random House; Doubleday UK)
Enchanted, Alethea Kontis (Harcourt)
Every Day, David Levithan (Alice A. Knopf Books for Young Readers)
Summer of the Mariposas, Guadalupe Garcia McCall (Tu Books)
Railsea, China Miéville (Del Rey; Macmillan)
Fair Coin, E.C. Myers (Pyr)
Above World, Jenn Reese (Candlewick)

Holey cheese, I've even read two of these already! (In italics.)

Running my eyes over the list, my bet is on the China Mieville because he's a name that will be familiar to the adult readership. But I also expect that to be the book I like least. David Levithan's will be the funniest. Beyond that, I'll have to read them, won't I? Oh, good, a project.

Tuesday, December 11, 2012

A Game of Categories

So, let's talk about SF, F, MG, and YA. And how they're all part and parcel of each other.

I used to be as annoyed as anybody else, back in the 70s, when I was a YA myself and found I had to visit the children's department of the library in order to get my fantasy fix. Patricia McKillip's Riddlemaster of Hed trilogy wasn't written for children, nor was Foundation; nor was most of Ursula K. LeGuin. The Narnia books were; C.S. Lewis's science fiction trilogy wasn't, and neither was my favorite Lewis book, Till We Have Faces. The Hobbit was; LOTR wasn't. If you wanted to buy these books, you didn't go to the children's section of the bookstore, but to Science Fiction (and the absence of a Fantasy section bugged me, too), which was on the adult side of the bookstore. The adult fiction side of the library was often (but not always) divided up into General Fiction, Science Fiction, and Mystery, and if a fantasy happened to be overtly adult enough (like the Gormenghast trilogy, which I read and didn't enjoy) it would be under Science Fiction, but most of the good stuff was all tumbled together in alphabetical order by author on the kid's side.

But you know what was over there with it?

Dickens, or good chunks of him. Jane Eyre. Wuthering Heights. Jane Austen, in whole or at least in Pride and Prejudice and Sense and Sensibility. The Turn of the Screw. Gulliver's Travels. Robinson Crusoe. Jules Verne, H.G. Wells, Sir Walter Scott, Mark Twain, Sir Arthur Conan Doyle, Willa Cather.

My teen self thought librarians didn't understand fantasy and thought it childish. My mature self knows that librarians know what they're doing, and that they hit the nail on the head here.

What do all these works - fantasy, mystery, science fiction, "classic," juvenile, YA - have in common?

They are written for brains that are mature enough to handle complex concepts and are still growing; not for ones that have stopped forming new synapses and settled down to losing them. In other words, for brains under 25. Yet they are all still accessible for older brains, if those brains have kept limber by thinking of and about new ideas, concepts, and ways to enjoy fiction.

And this is why science fiction writers, and readers, and scholars, should pay attention to the Norton Awards.

Because in important ways, speculative fiction, when it's doing what it does best, is "really" YA/MG insofar as these genre divisions and categorization mean anything at all.

Sure, formula and potboiler and lowest-common-denominator YA/MG exists, which at best teach literary conventions and at worst are written for people who wish their brains would stop growing. These works no more define YA/MG than their equivalents in SF&F (and mystery, and romance, and literary fiction, and...), no matter how much they may leap to the casual and ignorant eye. Any genre repays looking for the good stuff; and I will go so far as to say that the Good Stuff is easier to find in books written for young people than in any other category.

Speculative fiction written for young people is the epitome of speculative fiction. Those who overlook it willfully cut themselves off from the Best Stuff.

That's really all I can usefully say on the subject.

Edited to Add: Silly Peni, forgot to link the rest of the Norton Blog Tour! Happy reading!

Tuesday, May 31, 2011

A Look at What I'm Not Doing

I'm having a little trouble reading print today (I blame the weather), so here's something I can cut and paste and at least have finished a blog post.

The 25-word elevator pitch for The Astral Palace:
Two best enemies work at cross-purposes to disarm a magical trap. To Blythe, it's good vs. evil. To Jilly, it's her family and her life.

And a 250 word query:
The grown-ups in Jilly's life keep disappearing. Only the hated Blythe (but Blythe hated her first!) can help her get Mom and her neighbors back from the mysterious place where the spell downloaded from AstralPalace.com sent them. Jilly assumes that all's well when her people return and the site goes offline.

Blythe, annoyed that she got trapped while magic-ignorant Jilly broke the spell, decides to punish the magician. She teaches herself astral projection to look for the palace on the astral plane, where she finds it locked down, but intact, supported by the energy of dozens of prisoners.

In her dreams - but they aren't dreams - Jilly also returns to the astral palace, drawn by the voice of her father calling her. He went to jail when she was small and she barely remembers him; but he's in the palace now, dodging evil spirits. With the help of the resident ghost, Jilly learns to negotiate the astral plane and reunite with her father. The three plot to access the magician's study and shut the palace down.

When the rebellion Blythe foments among the prisoners threatens to tear the palace, Jilly is trapped in the magician's study, separated from her allies and from the silver cord binding her to her body. If she is ever to wake up in the real world again, Jilly needs to unravel the connections between herself, her family, and the palace and find the best course of action, before the biggest evil spirit kills her dad.


I'm going back and forth on the subject of whether these are "groan" or "meh." I won't beg for critique - if I really want a critique I can pay for one; it's not that expensive - but anyone who feels like working for free...

Wednesday, March 30, 2011

Andre Norton Awards: How Shall I Vote?

Today is the deadline for voting on the Andre Norton Awards. It's a particularly tough field this year, and they've changed the rules so we're no longer ranking books, but must vote only on one; so I'm going to muse aloud about it till I reach a decision.

Ship Breaker, Paolo Bacigalupi (Little, Brown)
Man, this is good. Technically post-apocalyptic fiction, it reads like realism, not SF. No zombie hordes, no Sufficiently Advanced Technology, and an underclass POV that is neither romanticized nor polemicized.

White Cat, Holly Black (McElderry)
Woman, this is good! Biggest kick-in-the-head ending of the decade, and Portrait of the Wizard as a Young Con Artist. Not what you expect from a title referencing the literary fairy tales of the Cabinet de Fees.

Mockingjay, Suzanne Collins (Scholastic Press; Scholastic UK)
Having jumped out of the airplane in Hunger Games and free-fallen through Catching Fire, we now land splat. Braced for a happy ending, we instead get a realistic one. That is praise, not blame! Alas, Katniss is unconscious at too many important points, rendering this book weaker than either of the preceding ones. Nice to have one strong contender out of the running. (But it stands a good chance of winning because a lot of SFWA members who don't normally read YA will have read it.)

Hereville: How Mirka Got Her Sword, Barry Deutsch (Amulet)
A graphic novel set in an Orthodox Jewish enclave. Floating witch, talking pig, knitting troll, and spot-on character dialog and dynamics, particularly between Mirka and her siblings. Strong contender, but this is only part of a story. Mirka needs to use that sword and have repercussions from some of her choices in the next book - of which there is no sign on the web page. I've bookmarked the page and will be on the lookout. I hate to knock this out for being Vol. 1, but the impression is strong enough I'm gonna have to. Rats. No, wait, eliminating books from the running is a good thing.

The Boy from Ilysies, Pearl North (Tor Teen)
Was not in the library and I wasn't on the ball enough to get it ordered from my local indy in time. I hate making choices through inaction, but I've done it this time.

I Shall Wear Midnight, Terry Pratchett (Gollancz; Harper)
Workmanlike Pratchett, not his best work but that's a pretty faint damn. Still, it's enough to deny it my vote.


A Conspiracy of Kings, Megan Whalen Turner (Greenwillow)
I pounced on this as soon as it came out, and unlike some people I'm not worried about Gen. We've been shoved completely out of his POV in this and King of Attolia specifically so we'd be worried about him, but I don't believe for a moment that he's getting off on being king. Turner did an excellent job of pulling our attention right away from Gen and still keeping him the central figure in the series. But is this more impressive than what Black did in White Cat and Bacigalupi did in Ship Breaker? These three are seriously neck-and-neck.


Behemoth, Scott Westerfield (Simon Pulse; Simon & Schuster UK)
Sequel; and points for surprising me on what hatched out of the eggs. (I was certain they were dragons.) Lots of steampunky goodness + extrapolating from real political history rather than mythic political history = win. But something weighs less than the three others still in the running in the scales of my head. I can't define it, but I need an excuse to eliminate something. Okay, that's a relief.
No Award - nonsense! Anybody who votes for "No Award" in a year like this one is a sorehead.

Hmm...I'm not sure how much having rankings would have helped to whittle down the field. These three are just too darn good! But I continue the mental weighing, and find that I'll have to vote for Gen because I love him; and because the entire audience loves him enough to be terrified at the possibility that he might become corrupted and stop deserving our love. My emotional investment in the protagonists of the other two books ended shortly after closing the book. I'll read the next Curse Workers story and be interested to see how the closing dilemma is resolved, but I'm not on tenterhooks for it.

Also - apologies to those of you who cannot see Bruce in the header. This appears to be an Internet Explorer problem and Damon and I (by which I mostly mean Damon) haven't been able to figure out how to fix it. The blogger templates are handy, but the code is full of redundancies and hard to troubleshoot. If anybody who isn't using Explorer also has a black header instead of Bruce, please let us know.

Sunday, December 19, 2010

Idea Garage Sale: The Holly and the Ivy

I think we all go through phases of being in love with certain songs and wanting to dig out a story that makes sense of them. When I was in high school, I became haunted by the carol "The Holly and the Ivy," and the fact that though the ivy is part of the title, the holly got all the lines; in fact, it seems to be deliberately dissed in the opening verse:

The holly and the ivy, when they are both full grown,
Of all the trees that are in the wood, the holly bears the crown.


So what is the ivy - chopped liver? Why'd you even bring it up if you were just going to rant on about how cool the holly is?

So I started blocking out a story, in which Holly and Ivy were fraternal twins, born on Christmas Eve. Holly was the dominant twin - the bright, pretty, popular one. Ivy was the one who trailed along after her cleaning up her messes. So Holly is the one who experiments with the grimoire and turns herself into a deer; and Ivy is the one who has to figure out how to break the spell, without making things worse.

And there's a lot of worse to get. To begin with, magic is a tricky thing, and they live in West Texas, where they're surrounded by people who believe in magic and that it is all of the devil. Ivy has no friendly neighborhood Wiccan to turn to, but can find plenty of people who think that by even asking questions about magic she's inviting the devil into her soul. I never solved the question of where the grimoire came from, but I did have a vague idea of a trickster figure who appeared in various guises - including attractive young man (hey, I was 15 or 16, and I wasn't Twilight fan material but I was human) - and who could steer her in the right direction if she could learn the delicate art of handling him for maximum benefit.

Another thing about the West Texas setting - it's getting on for Christmas, and that's hunting season. Holly is running around the ranch looking like a deer. Normally hunters prefer bucks, of course, but Holly makes a particularly clueless deer. She's too human to interpret what her animal senses tell her and make good decisions for her situation, but too animal to use her human knowledge base properly. And she's being destructive. If a doe is breaking into your barn and eating up your feed, knocking down your fences, and trampling the garden, and it's hunting season, yes, you're going to shoot her and eat her. If the city guys on the deer lease don't kill her, her own father and brothers will.

This strikes me now as the most interesting portion of the story, allowing me to deal realistically, through fantasy, with both interfamily politics and hunting culture. Nobody in my family hunts, but I've lived among too many hunters to buy into either the pro- or anti-hunting extremist rhetoric that is all one generally sees in media. Back when I originally conceived the story, though, this was a side thought, a way of generating time pressure for solving the main problem of how to turn Holly back. The spell reversal would involved the rising of the sun, the running of the deer, the playing of the merry organ, and sweet singing in the choir, but I never quite worked out how.

Nor - and this is why I never got far with it - could I figure out the ending. All right, Ivy turns Holly back into herself. How does this change their relationship? How did being a deer change Holly; how did rescuing her sister change Ivy? How much does Holly remember? What about that young handsome trickster? I have to know the end of a story before I start it, or I'll never finish it.

It also partook of that "November" feeling I mentioned last month; that cold and vaguely mystical feeling I had in West Texas winter. I think I lost my capacity to experience that sensation fully when my temporal lobes finished growing in; at least, I can't seem to recapture it now. So the time, if there ever was one, when I could have written this story would seem to be past.

Merry Christmas, y'all.

Sunday, April 11, 2010

Idea Garage Sale: Enchantment Ave.

We have this class of silly and destructive people here in San Antonio called developers. Their job is to buy up agricultural or wilderness land, bulldoze off all the sorghum, grass, cedar, birds, mammals, etc., divide it up into winding inconvenient streets with ridiculous names, and build ugly houses that, in twenty years, will have already started to deteriorate into second class housing. But the developers don't care because they've long ago sold the lots and used the money to buy more land (preferably over the Aquifer, where they can pollute our drinking water and cause flooding by blocking the recharge processes with concrete). Yeah, I'm kind of down on the whole concept. But. The important thing here is the ridiculous street names.

Nowadays, the street names seem to be determined by a system. As far as I can tell, the developer has a list of street name words in his office - Vista, View, Valley, Ridge, Crest, and so on; and some kind of reference book which someone, I expect the secretary, lets fall open at a random page and sticks in a pin to choose a word. Or maybe it's a computer program these days. Whatever, the chosen word will be paired with all the standard street name words. The main entrance street into the neighborhood might be Whisper Lane, and all the streets branching off it will also be Whisper Something. Actually now I look at it the Whisper Group (yes, this is a real example) is more imaginative than most more recent subdivisions: no Whisper Vista, but Whisper Bow, Whisper Breeze, Whisper Fawn, Whisper Willow, Whisper Wood.

Anyway, these subdivisions tend to run to themes and some of the older ones aren't as bad, with straighter streets and less repetetive names. South of Windsor Park Mall, for instance, there's this cluster: King Arthur, Excalibur, Gawain, Crusade, Merlin, Lancelot, Guinevere, Galahad, Prince Valiant, Round Table, Mordred. That doesn't suck. My inner ten-year-old even thinks it's kind of cool.

I think it must have been about 15 years ago that it occured to me that one of these subdivisions could be turned into a decent venue for a certain subgenre of fantasy chapter book or MG novel. There's an organizing entity - a Psammead, a coin that grants half-wishes, a magical chemistry set or nanny or even a fruit pit - around which are organized a series of adventures. These discrete adventures may be regarded as short stories with shared characters, though they might occur over multiple chapters. The adventures usually end when the characters voluntarily sacrifice use of the entity in favor of some larger goal, but sometimes they've been working toward a larger goal all along, and sometimes the organizing entity just calls time, like Mary Poppins does.

Say there's an Enchantment Avenue. Some sort of trigger (I decided on a meteorite) enables a group of children(I had two families of two, a white military pair and a black home-schooled pair) to access places in thematic synch with the name of each street in the subdivision. Castle Street, Fairy Circle (don't tell me no developer would be that cutesy! I know better), Wizard's Tower Road, Unicorn Way.

I think I still have the draft I started of this in a file somewhere. It's hopeless. I still think the idea is viable, as far as it goes, but I immediately ran into a couple of problems.

First - I don't know if you've noticed this - I, um, I write long. At that time I'd accepted as part of my process that first I had to write down everything, and then I had to go back and cut out whatever detracted from the story. I'm not as bad now as I was then (is that screaming I hear in the background?), but writing long is a basic fact of my existence. At that time, I would write down a list of chapter headings to guide me through a story and keep it pointed toward its ending; and I took it for granted that every chapter heading represented three chapters of book. Enchantment Avenue was worse about this than anything I'd written since I was 14 and finished my Tolkien rip-off. I took too long getting my two families together; I spent too much time describing the castle; the action took forever to get to.

Second - I couldn't get a handle on how the two families related and what solving the challenges of the adventure together would do for them. The homeschoolers were more interesting than the military family; but the military family was the one with the problem I could articulate. And I couldn't make the adventures suggested by the street names tie in to either. One reason it took me so long to write anything was that I kept trying to explain these things to myself, and failing.

The first problem was soluble if I solved the second one; but I never did. I set this aside years ago, and have since grown past trying to write these kinds of stories.

That doesn't mean I have outgrown them - when someone else writes them. It's a classic form and when done well - The Ogre Downstairs by Diana Wynne Jones, for example; The Enchanted Castle, by E. Nesbit, the grandmother of us all - they are things of beauty and a joy forever. But although I managed something resembling it once, in A Dig in Time, it doesn't come naturally to me. I'm a novelist. I should write novels, not short stories with a frame. Not even when the frame has a plot arc of its own.

Sometimes, we read a lot of books that follow a certain form or contain certain elements, and we internalize those forms and elements as rules. Like: Children's fantasy should consist of an interconnected series of adventures. They should involve magical journeys, quests, a cross magical entity, objects of power. There should be a family of five, or an interracial cast of friends, or one character who suffers a crisis of conscience and gets a big character arc, or a parent in danger, or -

All of these elements have worked in the past and they could work again. But the editors and agents have seen them before. Even at chapter-book level, so have a lot of the kids. If you're setting out to be compared to Diana Wynne Jones and E. Nesbit on their home turf, you better be on your best possible game. You won't do that by imitating the masters or by following rules, no matter how carefully you've figured them out by studying the work. But it doesn't hurt, in the privacy of the rough draft, to try out those rules and see if they apply to you. That's what drafts are for.

Tuesday, March 30, 2010

The Genre Fantasy

During the Andre Norton Breakdown, I eliminated 2 nominees as for being for adults, one (with some agonizing) as being for children, and was ambivalent about how to categorize one other. So it's fair to ask what my rules are for classifying something as YA.

This may be the hardest call to make in all of literature, at least since the advent of the YA (as opposed to "teen books") concept. Back in the 90s I had an opportunity to ask a buyer for one of the megabookstores how she selected which book went into which section, and her response was "Trim size." In certain bookstores I routinely find paperback Diana Wynne Jones books in the "Fantasy" section among adult titles, and hardbacks (sometimes of the same books) in the "Juvenile" section. Agents and publishers and authors, when asked, tend to go with the age of the protagonist, the cut-off age at the lower end being usually thirteen or fourteen, and at the upper anywhere from 17 to 21. And then you go into the library and find Eleanor Updale's Montmorency books, with their protagonist who is an adult in all senses of the word on page one, book one, in the YA section; and you read them and agree that's where they belong.

This is an extension of a situation readers of fantasy and science fiction have been wrestling with for a long time. Once upon a time, back in the 70s, a prime reason I never stopped going to the children's section when I hit adulthood was that, at that time, if a book was fantasy and had no overt sexuality, librarians automatically shelved it among the children's books. I think the Gormenghast trilogy, which I read all the way through and disliked, was the only fantasy I ever found in the adult shelves. The adult half of the larger libraries had separate science fiction and mystery sections, where you could find much that I would these days class as YA, but Patricia McKillip and Tolkien were on the juvenile shelves - in hardback. Lin Carter was editing the Adult Fantasy line for Ballantine Books, which got fantasy into the spinner racks. Come to think of it, that's how I first got into the adult section - checking the spinner racks for those back-to-back Bs that spelled "fantasy" on that side of the wall.

As the 20th century wound down, this became less of a given; more and more often, the fantasy I found in the children's section of the library was in fact for children; and the "science fiction" sections in bookstores became "science fiction and fantasy" several years before the signs began reflecting the change. For awhile it was popular among the fen* to gripe about this lumping, but either I don't hang out in those circles anymore or most people have relaxed about the distinction between the two genres. The term "speculative fiction" has arisen to cover the editorial behind.

But when you get down to it, the difference is primarily about imagery. If the bearded wise man wears a lab coat, it's science fiction, even if there's no scientific justification for what he does. If he wears a robe, it's fantasy, even if the things he does are rooted in theoretical physics. If time travel is accomplished by machine, it's science fiction in spite of having some species of archaic sapiens in America; if by dreams, it's fantasy, even if the author has spent seven years researching the archeology, paleontology, and anthropology to get her Pleistocene setting into line with what is known. (Yeah, that'd annoy me if I let it.)

Anyway, all genres are like this. Some horror is fantasy, some science fiction, some realistic, some realistic except for an occult edge. Some romance is paranormal; some fantasy is romance; some adult fiction is YA and some YA is for children. Bambi was published in Europe as adult fiction - my 1929 Simon & Schuster edition has a foreword by John Galsworthy - and became a children's book in America because books with talking animals are for children. Even the lines between "true" and "made up" blur sometimes.

In fact, all categories are like this. Half to three-quarters of the definition arguments on this earth could be eliminated if we'd face up to this fact: A classification is not a real entity. It is a convenient way to talk about real entities that share certain qualities; but which classification an entity belongs in will shift depending on which qualities are regarded as important at a particular moment.

Consider my button accumulation. As I am not a dedicated seamstress, I don't have what I consider to be lots of buttons; but I have enough (mostly snipped frugally from old clothes) that, to save time when I need one, I decided I needed to divide them up. I realized when I dumped them out that I had a number of viable ways to categorize them, all of which would be useful in a different situation. Size? Number of holes? Color? Plastic and metal? Flat or hemispherical or funky shapes? If there's a "funky shapes" category, might it not include other kinds of fasteners, such as frogs or hooks-and-eyes, that I had assumed didn't belong in the same container as buttons?

A barn is a house, if one lives in it. If residence constitutes houseness, because style of architecture does not, then a bird's nest is a house: and human occupancy is not the standard to judge by, because we speak of dogs' houses; nor material, because we speak of snow houses of Eskimos -- or a shell is a house to a hermit crab -- or was to the mollusk that made it -- or things seemingly so positively different as the White House at Washington and a shell on the sea-shore are seen to be continuous.
(Charles Fort, Book of the Damned, Ch. 1)

People sometimes resent having this drawn to their attention, and most of the time it doesn't matter. But in the endless discussion of whether a book is YA or juvenile or adult, fantasy or science fiction or magical realism, it saves time to face up to it. The important thing is to send the manuscript to the agent who will believe in it and knows the editor who will like it at the house that will publish it, and locate the book in the part of the library, bookstore, or catalog where the person who will like to read it can find it. That's all that matters. Once you think of it in those terms, everything looks much simpler.

Not easier, necessarily. But simpler.

*"Fen" is the plural of "fan," as in "science fiction fen," in case you aren't of that subculture.